Battlefield 6 Dev Shocks Fans with Matchmaking Revelation!

Summary

  • Battlefield 6 won’t heavily rely on skill-based matchmaking.
  • The multiplayer mode will sort players into lobbies primarily based on their ping
  • Leaks suggest returning class specializations and potential 64-player matches for the new game.

As an ardent fan myself, I wanted to share some insights that may alleviate the concerns surrounding skill-based matchmaking in Battlefield 6. Recently, there’s been a whirlwind of speculation and debate about the upcoming addition to the Battlefield series, with many discussions focusing on the intricacies of its multiplayer aspects. The notion of Skill-Based Matchmaking (SBMM) has sparked particular apprehension among Battlefield 6 enthusiasts. However, a team member working on the game has offered some reassuring words.

As a die-hard Battlefield fanatic, I’ve been thrilled to stumble upon some juicy tidbits about the upcoming Battlefield title. Stuff like the rumor that Battlefield 6 might bring back five class specializations really gets my heart racing. You see, Battlefield 2042 initially debuted without a class system, and when they eventually added it, there were merely four specializations on offer. So, having five this time around feels like a step in the right direction to me.

However, there’s another piece of information that’s not exactly music to my ears – the hints that SBMM might be part of the package. I’ve always appreciated the skill-based matchmaking in Battlefield games, but when it comes to the hardcore fans of this franchise, it’s safe to say that SBMM isn’t universally loved.

David Sirland, who is a Lead Producer on Battlefield 6, recently explained some details about the game’s matchmaking system in the private Battlefield Labs Discord server. A user named Old_Doubt5886 posted this explanation on Reddit for everyone to see. According to Sirland’s message, while skill does play a role in the matchmaking process, it’s not the main factor. Instead, players will be grouped into lobbies based primarily on their ping, with the goal of quickly placing them in a game. Once they’re in a server, the game uses skill to balance the teams within that particular server. Sirland’s statement seems to support earlier speculation that Battlefield 6 might bring back 64-player matches, as Battlefield 2042’s 128-player matches received significant criticism.

Battlefield 6 Will Include Skill-Based Matchmaking But Only to a Limited Extent

The news might bring comfort to numerous enthusiasts. Many players have been vocal about their dissatisfaction with Call of Duty‘s skill-based matchmaking system, claiming it overly advantages newcomers. If a comparable mechanism is implemented in Battlefield, it could certainly stir controversy. However, Sirland has yet to provide clarity on whether the game will incorporate a server browser function, a feature many fans have requested. His explanation of how SBMM works in Battlefield 6 doesn’t necessarily rule out this possibility. Gamers will need to wait for further announcements to understand precisely how matchmaking will be handled.

Following the underwhelming response to Battlefield 2042, it appears that DICE aims to create a more traditional Battlefield experience with their next project. Previously, Sirland hinted that Battlefield 6 would incorporate the top features from previous games in the series. Although specifics are still unclear, it’s reassuring that the game’s matchmaking system doesn’t seem as problematic as some fans had anticipated.

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2025-04-12 19:44