Nintendo Adding Four Classic Games To Switch Online

With a Nintendo Switch Online membership, you can play a collection of classic games from older Nintendo systems. There’s a good variety to choose from, including favorites like Donkey Kong and Metroid 2: Return of Samus. While the Expansion Pack gives you Nintendo 64 games like Luigi’s Mansion, the standard Nintendo Switch Online library is also getting new additions. These new games are sure to bring back fond – and maybe a little challenging – memories for many players.

Xbox Reveals What’s Coming in the November 2025 Console Update

As a big Xbox fan, I’ve been following the updates closely, and 2025 has already brought some great improvements! They’ve been working on making online play more reliable, fixing issues with saving my games, and even letting me access games from other stores through the Xbox app on my PC. But the biggest news for me is Gaming Copilot – it’s already awesome on my PC with the Game Bar, and I’m so excited it’s finally coming to mobile devices this November, along with a bunch of other cool features!

One of 2025’s Best Xbox Game Pass Games is Never Getting a Direct Sequel

Launching on both Xbox Game Pass and PlayStation Plus from day one helped Blue Prince reach a large audience, though it likely would have become popular through recommendations alone. It’s become one of the best-reviewed new games of 2025, earning nominations for Best Independent Game and Best Debut Indie at The Game Awards. Despite its success, the developer doesn’t seem interested in making a sequel.

Roguelites With Progression Systems That Actually Respect Your Free Time

Many roguelite games earn player respect and keep them engaged by offering rewards even after a run ends. These rewards might seem small at first, but they add up over time, creating a satisfying sense of progress. Let’s look at some examples of well-designed progression systems that other games can learn from.

Looting Alone in ARC Raiders: The Highs and Lows of Solo Runs

Despite its strengths, playing ARC Raiders alone can be uneven. Sometimes you might complete a mission feeling like a ghost, never engaging in combat, while other times a single player’s actions can unexpectedly end your run. This unpredictability is actually what makes the solo experience so compelling – it’s a game with both exciting highs and frustrating lows, and those two sides are essential to what it offers.

11 Years After The 4th Great Ninja War, Kishimoto Reveals Boruto’s Biggest Arc Yet

The new arc of Boruto: Two Blue Vortex has begun, and it appears to be the most ambitious story arc yet. While Boruto has featured some exciting storylines, none have reached the same epic scale as the best arcs from the original Naruto series. Arcs like the Fourth Great Ninja War and the Pain arc are widely considered to be the highlights of the entire franchise, and some of the best in anime history.

Netflix’s Assassin’s Creed Series Casts Euphoria Actor as Lead

The popular Assassin’s Creed video game franchise has been a success since its launch in 2007, offering exciting action and compelling stories throughout different historical periods. While a 2016 film starring Michael Fassbender received poor reviews, Netflix and Ubisoft are now collaborating on a live-action Assassin’s Creed series. Several series are reportedly in development, but progress seems promising on at least one of them, as announced earlier this year.

The Biggest Game of 2025 Is Now Free to Play for a Limited Time

Released on October 10th, Battlefield 6 is the top-selling game in the US so far in 2025. Its main competitor, Call of Duty: Black Ops 7, isn’t selling as well as the previous Call of Duty game, so Battlefield 6, created by DICE, has a good chance of staying the best-selling game for the rest of the year.

Only 28% of Dispatch Players Got the Bad Ending. I Was One of Them, But I Don’t Regret It.

I’m drawn to games with compelling stories and characters, and Dispatch really delivered on that front. As Robert Robertson, I felt a strong responsibility to the people I was leading. Instead of seeing their initial hesitation as defiance, I understood it as a natural reaction to past disappointments. The game encouraged me to use everything I’ve learned about building trust and creating a safe environment – things like being vulnerable and acknowledging their pain. The characters in AdHoc Studios’ first game are very open about their struggles, and I felt like it was my job to support them in the way they needed.