Crush Your Enemies: Top 6 Mods to Harden KCD2’s Challenge!

In the sequel to “Kingdom Come: Deliverance,” players may find themselves in a challenging experience, particularly during the early stages where protagonist Henry experiences numerous setbacks and loses all his belongings. Yet, there are certain aspects of gameplay that could be made slightly harsher and more authentic to enhance realism.

In later phases of the game, some players might find it overly simplistic. This is more noticeable in combat situations if they’ve invested significant time in training. Fortunately, mods can address this issue, and since official mods are now available on Steam Workshop, PC players can effortlessly add new content to their game. Here are the top mods that increase the difficulty of KCD2.

6. Burden Of Groschen

Money Has Weight, So Players Cannot Carry As Much Freely

  • Burden of Groschen by Zhiletka on Steam Workshop

In the game “KCD2”, characters like Henry are capable of carrying a lot more than typical people would without using bags. Most objects within the game have weight, but Groschen, for some reason, does not. As a result, Henry can hold vast amounts of coins in his pockets without any impact on his movement speed or ability to carry other items.

The “Groschen mod fix” addresses a previous oversight by assigning a physical weight to the game’s medieval money, such as Groschen. This means that if Henry carries 1000 Groschen, he’ll have an additional 7.5 pounds to transport. Although this makes the game only slightly more challenging, players might find themselves in situations where tough decisions must be made due to the increased weight.

5. Better Combat

Makes The AI Better At Combat

  • Better Combat by Yefreitor on Steam Workshop

In the thrilling world of KCD2, whether players choose to fight with top-tier swords or engage in battles using halberds, the level of difficulty in combat can vary significantly. This is determined by both the player’s skill and Henry’s attributes. For those who find the combat too simple, particularly as they progress beyond the initial stages, the Better Combat mod offers an increased complexity that caters to their preferences.

Instead of fine-tuning stats to make opponents tougher and Henry less powerful, this mod offers a more immersive gameplay by making the AI more intelligent in its attacks. They’ll attack more frequently, change the flank from which they attack more often, and react quicker in specific scenarios. Consequently, players will need to respond swiftly and find themselves in disadvantageous positions more often, prompting them to employ a variety of combos and tactics like feints.

4. That Was Really A Bad Fall

Henry Starts As Level 2 Rather Than Level 6 After His Fall

  • That was really a bad fall by Yogi Chesterton on Steam Workshop.

One method to increase the difficulty in Kingdom Come: Deliverance 2 could be by significantly reducing Henry’s strength. And that’s precisely what the ‘That was a really brutal fall’ mod provides. At the beginning of the game (prologue), Henry suffers a severe fall from which he barely recovers. When he awakens, instead of his usual Level 6, this mod drops him down to Level 2.

In KCD2, having lower stats overall will make gameplay challenging in combat, stealth, dialogue, and numerous other aspects. It’ll take players more levels before they can unlock superior early-game perks. Since Henry sustained a shoulder wound, he initially won’t be proficient with a bow; however, he can use a crossbow. The author provides two additional mods to enhance the leveling process in the game.

3. Reduced Food And Pots Values

Henry Has To Eat More To Avoid Starvation

  • Reduced Food and Pots Values by Jean Roque de Lartigue on Steam Workshop

In the highly praised follow-up, it’s surprisingly simple to avoid feeling hungry, but instead, Henry frequently ends up overfull even after a single or two small servings. The Food and Portion Values Reduction mod addresses this issue by generally decreasing the nutritional values.

The quantity of something (like food) needed in the game KCD2 has been significantly decreased from 30 to 8. Consequently, this change makes the game a bit trickier for players because they’ll need to acquire or obtain more food resources. Additionally, it adds a touch of realism to the gaming experience.

2. Factions Authority

More Guards On The Roads & In Villages

  • Factions Authority by Bigvadrouille549 on Steam Workshop.

The Factions Authority modification enhances the militaristic aspect across both playfields, thereby intensifying the challenge for stealthy players aiming to amass wealth through burglary. Consequently, missions involving morally ambiguous activities, regardless of their altruistic intent, will become more difficult due to an increased number of guards on duty.

Additional security measures would suit this area, given that various factions are present in distinct regions shown on the map. The military presence isn’t confined to villages alone; it extends to the roadways as well.

1. Realish Wounds

Wounds Last Longer & Are More Impactful

  • Realish Wounds by Actalo on Steam Workshop.

In Kingdom Come: Deliverance 2, the focus is primarily on immersion and historical accuracy; however, it’s crucial to prioritize gameplay elements. For instance, if battle wounds from swordfighting were as realistic as in the original game, Henry might be incapacitated for days or even weeks, leading to player boredom due to inactivity.

As a gamer, I love how mods let me shape my own adventure. If you’re into intense, realistic combat, the Realish Wounds mod could be your perfect pick. Not only are wounds more brutal and frequent, but characters will bleed out faster too. This means that while striking first might make some battles easier, a single well-placed blow can end the game for me, making each encounter feel all the more thrilling.

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2025-03-25 07:04