Destiny 2: Derealize Exotic Mission Guide

In the thick of Act 1 of Episode Heresy, Destiny 2 has introduced a fresh Exotic weapon – the Barrow-Dyad. This weapon, reminiscent of a flying disc, is an SMG that unleashes Taken blights.

With Act 1 of Episode Heresy underway, Destiny 2 has debuted a new Exotic weapon: the Barrow-Dyad, a Strand SMG that resembles a frisbee and fires Taken blights.

Or more casually:
The action in Act 1 of Episode Heresy is heating up, and Destiny 2 has just dropped a new Exotic weapon – the Barrow-Dyad, a cool Strand SMG that looks like a frisbee and zaps Taken blights.

To acquire the Barrow-Dyad and its linked Exotic mission, you need to first finish the Exotic quest titled “The Taken Path”. Upon completion of this quest, you will gain access to Derealize.

On this unique adventure, you’ll encounter numerous brain-teasing puzzles and intense boss battles with mind-boggling complexities. This walkthrough aims to clarify your objectives and guide you through the right paths, all while steering clear of the cosmic abominations lurking within the Dreadnaught.

As I’m writing this, the quest and main objectives for this Exotic mission are locked behind a time barrier. Therefore, let’s concentrate on understanding the fundamental goals of this mission instead.

How To Access The Derealize Exotic Mission

You’ll find the node to access the Exotic Mission in The Last City destination on your director.

You’ll enter the crypt within the Mausoleum, which is usually where you encounter the Taken Ogre boss during combat in the Nether.

You’ll see that the Taken infestation has taken hold of the Dreadnaught, along with those giant, terrifying floating eyeballs that give you a debuff called “Suffocating Terror,” which stacks up to 20 before you die from a heart attack (really).

To prevent being frightened to death by those eyes, ensure they are not visible on your screen, thus gradually reducing the accumulation of the Intimidating Anxiety layers.

Following your victory over several minions, a formidable boss named Vrhiisk, Hunter of Power, will challenge you in combat. Inflict sufficient damage on her and she will withdraw, giving birth to another Subjugator from the Strand, known as the Disciple of Power.

Once that’s done, a portal will appear. Jump through it.

Vrhiisk, Seeker Of Power Boss Fight

Across the portal, you will find yourself at Trenchway, now greeting you instead of the Tormentor boss is Vrhiisk.

Or more casually:
On the other side of the gateway lies Trenchway, and in place of that old Tormentor boss, there’s a new friend named Vrhiisk waiting for you.

Battle Vrhiisk with your usual tactics, and when you manage to reduce a third of her health meter, she’ll acquire an invincibility barrier.

Two Taken Ogres will spawn, and killing them will drop a Taken Relic.

Grab the Stolen Artifact and begin firing. As you rack up sufficient eliminations, you’ll find yourself Caught Between Realms, much like in the King’s Fall raid, uncovering concealed pathways that you’ll need to traverse.

Place the Captured Artifact onto the glowing Taken Corruption area, and another one will appear in the physical realm.

Once you’ve eliminated two Taken Blights, Vrhiisk becomes weakened again. Keep following this process until her health bar is reduced to about one-third.

As the orbs resurface, things could become somewhat unsettling. Next, you’ll find yourself instantaneously transported to a hidden realm, where you’ll confront Vrhiisk in your ultimate battle.

Defeat Vrhiisk, and you’ll be trapped in a pocket dimension that can only be escaped via a puzzle.

Puzzle And Navigation

Similar to the initial stages of The Taken Path exotic mission, you’ll have to position yourself on a platform to uncover a symbol on the panel that lies before you.

You’ll notice four emblems in total, labeled as follows from left to right: Hamburger, Letter A, Vex head, and Turret. One of these symbols will illuminate on the control panel once you step onto the platform. (Refer to the image above for a clear understanding.)

Contrary to what some YouTube tutorials or guides might suggest, there’s no need for you to shoot the panel; instead, just be patient and wait a few seconds for the symbol to appear.

On your screen’s objective section, you’ll notice the message “No Escape” accompanied by a clock titled “Tear in Reality.”

Or:

In the objectives area of your screen, you’ll find the message “No Escape” and a timer labeled as “Reality Tear.”

Both options convey the same meaning, but the second one may be slightly easier to read due to its more straightforward structure.

To successfully escape, make sure to arrange the symbols from left to right on the panel as they appear. Once a match is found, proceed by stepping away from the plate in the direction indicated by the matched symbol.

If the symbols don’t align correctly, remain stationary on the platform, and you’ll be moved to another space to restart the process.

After completing the correct sequences for all four symbols, you will be transported to the central part of Trenchway, where you’ll encounter some platforming challenges. Jump continuously until you find a hole in the wall, then safely descend into a deep, dark chasm below.

There’s yet another hole. Please avoid jumping into it, for it leads to a fatal fall. Instead, try to leap up by using the surrounding walls as support.

Moving forward upwardly, you’ll eventually reach a gap in the wall. Be cautious since there are spears that might pop out and potentially hurl you off balance.

Or more concisely:

As you ascend, beware of hidden spears that may knock you down at a hole in the wall.

There are also Taken geysers that’ll knock you off your feet, so make sure to time your jumps.

Try baiting the spears out and making your move when they’re shrinking back into the holes.

Upon reaching, you’ll find yourself standing before a vast abyss adorned with peculiar Hive structures suspended in mid-air, resembling colossal Shriekers, and inhabited by some Knights.

The gap is additionally sectioned off by an apparent energy barrier, reminiscent of the Taken’s creation, that you can maneuver through by moving into the shadowy spaces between the structures.

When you reach the second Shrieker, your objective will be to locate and destroy Crystals hidden in the shadowsy areas. We estimate that you’ll need to eliminate around three of these Crystals.

Take your time in navigating the area and shooting the crystals.

After the final crystal shatters, the message “The seal has been breached!” will appear, signaling your way to continue moving upward. Take the route along the right side of the second Shrieker.

Leaving through the wall will lead you to the last Shrieker. If you jump to the right from that point, you’ll end up on a tentacle.

You can find multiple routes to reach higher places; some individuals use wall-mounted protrusions, while others utilize hollow spaces.

At the entrance, you’ll find a designated gathering spot. Display your banner and get ready for a challenging battle against a formidable boss, using your most effective gear setup.

Xir-Kuur Boss Fight

To initiate the battle, make your way towards the desk where you’ll discover the Barrow-Dyad. Grabbing it will net you an SMG and two items – Coalescence of the Blade and Coalescence of Sadness.

As a gamer, I’m ready to take down some rogue Taken Blights that are about to spawn. Once I clear them out, a formidable Hive Knight boss, Xir-Kuur, Not-Taken, will emerge, accompanied by some Void-shielded Taken Acolytes. Let’s see if I can handle this challenge!

As a third of my health meter dwindles away, I find myself enveloped by the Torn Between Dimensions status once more. This time, I’m squaring off against none other than Xir-Kuur, a Taken boss with unique abilities that set him apart from his predecessors.

In comparison to The Nether, this boss battle is notably less challenging. Be sure to equip Void weapons for swiftly dismantling the Acolytes’ protective barriers, and don’t forget your potent damage-dealing options as well.

Keep performing actions until you defeat the alternate non-killed version of the boss, resulting in a massive Blight. The bosses will then combine into an enormous form as a result.

Since you can’t defeat this boss, it would be wiser to exit the room and gather at the plate situated before the door instead, sealing it.

Post-Exotic Mission

For the very first time completing the Derealize Exotic Mission yields the Barrow-Dyad, not just that, it also triggers the Dyadic Ascension quest, enabling you to gain Intrinsic bonuses and catalysts.

As of 2/17/2025, this quest is still time-gated at Step 5.

Initially, you need to activate Steel Your Nerves, a perk that becomes available once you achieve Rank 5 on the Shaping Slab.

Next, make your way back to The Nether and gather six Osseous Fragments at each stage. You won’t have to take any additional steps; simply keep an eye on your minimap as it will guide you to the closest fragment.

By investigating the Dreadnaught thoroughly during a single expedition, you’ll likely gather all the required fragments.

Uncovering six pieces will trigger an improvement in your Intrinsic Perk, which is now at level III – Panic Response. Ultimately, this enhancement could reach level V for your Barrow-Dyad.

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2025-02-20 16:15