
Fans of The Elder Scrolls 6 are having a lively debate about whether the game should include sailing. Although details about the next Elder Scrolls title are scarce, players have been eagerly discussing potential locations, timelines, and features. After the mixed response to Starfield, the conversation has shifted from simply hoping for great things to carefully considering how The Elder Scrolls 6 can learn from Bethesda’s recent launch and avoid similar issues.
A major point of discussion around Starfield was its use of procedural generation, which many players saw as the game’s biggest weakness. This approach feels different from what makes Bethesda’s open-world games so successful. While the original Daggerfall used procedural generation in 1996, most fans of The Elder Scrolls series believe that carefully designed, detailed worlds – like those in Skyrim, Oblivion, and Morrowind – create the best experience.
The Elder Scrolls 6: The Case For and Against Sailing
A recent discussion on the Elder Scrolls 6 subreddit highlights a disagreement among fans. User JollyMuppet started a thread about whether the next game should include sailing and ship-building, features similar to those in Starfield. Some players feel this would be a poor use of development resources, arguing that a required ship would limit role-playing opportunities and break immersion. Others believe Bethesda wouldn’t want to abandon the ship-building system they created for Starfield.
The biggest difference between ships in Starfield and those in The Elder Scrolls isn’t likely to be the technology itself, but how they’re used in the game. In Starfield, you need a ship to get around, while you’ve always been able to explore The Elder Scrolls world without one. If The Elder Scrolls 6 is set in Hammerfell and High Rock – two provinces connected by land – forcing players to use boats could feel unnatural and forced.
While many fans would love to see another Elder Scrolls game simply update Skyrim with better graphics, others want something truly new. They believe a visually improved Skyrim wouldn’t feel like a proper Elder Scrolls 6, and the next game should forge its own identity. One idea gaining traction is focusing on underwater exploration, which the series has hinted at with its magic system. The recent Oblivion Remastered release reminded players how engaging underwater areas can be for dungeons, caves, and even quests, like the one in Cheydinhal.
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While many fans are hoping for sailing to be included in the next Bethesda game, it’s still just speculation. Bethesda announced The Elder Scrolls 6 eight years ago, but hasn’t revealed where the game will be set. Currently, most of the development team at Bethesda Game Studios is working on The Elder Scrolls 6, according to Todd Howard. Though a release date hasn’t been confirmed, current estimates suggest the game might launch in 2027 or 2028.
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2026-04-19 04:04