In the game Xenoblade Chronicles X: Definitive Edition, conquering monstrous mobs and bosses would be nearly impossible without grasping the art of healing during battles. While the gameplay differs from the Xenoblade Chronicles series, once you get the hang of it, you’ll find it manageable. In this new edition, your main source of healing will come through Soul Voices and Soul Challenges. However, by advancing certain Classes, you’ll gain access to standard healing abilities as well.
Healing in Battle
Soul Challenge and Soul Voice Prompts
In battle, you might encounter a moment called a “Soul Challenge,” signaled by quick-time events (QTE) on your screen. To conquer this challenge, you should press the ‘B-button’ exactly when the white ring matches up with the bright orange ring within the Soul Challenge circle. If you manage it correctly and achieve a good or perfect score, you’ll regain some health points.
As a fan, I’d express it like this: Engaging in Soul Challenges will elicit a unique prompt called the “Soul Voice.” Your companions can respond to these prompts by employing the appropriate artwork. Additionally, your allies can also utilize the Soul Voice Prompts, and selecting the matching artwork will earn you some recovery points.
In this scenario, only the primary character has the ability to start Soul Challenges. Moreover, the type of Soul Voice Prompt that emerges is not something you can choose; therefore, it’s wise to conserve your creativity for moments when it will have maximum impact.
Other Ways to Recover HP
Absolutely, Soul Challenges and Soul Prompts are merely the surface aspects of healing in a fight, serving as your primary means of health restoration. However, don’t forget to make good use of your enhancement abilities and skills during battle as well.
In the game titled “Xenoblade Chronicles X: Definitive Edition“, there are multiple forms of abilities at your disposal. Among them, two possess the capability to restore Hit Points (HP).
- Buff Arts
- Auras
Once you open up the “Classes” option, you’ll gain the ability to switch between various weapon types and master unique skills that a Drifter (initial character class) wouldn’t have access to. Some classes specialize in HP recovery abilities and skills, providing more of these options than others. You can explore the different skills for each class in the “Party” menu.
HP-Recovering Arts
Here are the arts that restore HP:
Art | Type of Art | Class | Effect |
---|---|---|---|
Repair | Buff | Enhancer | Removes debuff and restores HP to a chosen party member. |
Defensive Stance | Aura | Striker | Reduces damage taken, restores HP over time, and lowers melee attack. |
Recuperate | Aura | Drifter | Grants Evasion Up, continuously restores HP. |
Raijin | Buff | Partisan Eagle | Restores HP when an art is used, reflects an enemy’s electric attacks, and boosts Critical Chance. |
Speed Demon | Aura | Astral Crusader | HP regenerates sand art cooldown duration is shortened while sprinting. |
Enhanced Stand | Aura | Bastiona Warrior | Continually restores HP and boosts damage of auto-attacks. |
Geolibrium | Aura | Blast Fencer | Nullifies terrain damage, continually restores HP, and boosts Beam Resistance. |
Thirsty Edge | Aura | Winged Viper | Recover HP when melee attacks land. |
Astral Heal | Buff | Galactic Knight | Restores HP of a chosen party member or Skell appendage. Requires TP to use. If you have the Astral Horizon aura active, then Astral Heal’s effect will extend to all party members/Skells. |
Astral Protection | Aura | Galactic Knight | Boosts all Attribute Resistances and restores HP when using an art. |
These HP-recovery arts are signature arts and can only be used by their respective owners:
Signature Art | User | Effect |
---|---|---|
Mindstorm | L | Restores HP and grants Potential Up to party members within a radius. |
Titan Recharge | Frye | Nullifies reflected attack damage, restores HP when Aura expires, and shortens arts’ secondary cooldown time. |
Overclock | Alexa | Restores HP when art is used, boosts fuel recovery of parked Skells. |
Smooth Recovery | Irina | Restores HP and Evasion Up to party members within a radius. |
HP-Recovering Skills
You can also equip the following skills for HP-recovery:
Skill | Class | Effect |
---|---|---|
Blood Carnival | Full Metal Jaguar | Melee auto attacks will sometimes restore HP based on the damage done. |
Healing Aura | Samurai Gunner | Recovers HP when an Aura is used. |
Healing Touch | Enforcer | Allies recover 50% more HP when revived. |
Rising Renewal | Shield Trooper | Recovers HP (amount depends on art level) when revived. |
Lifeline | Winged Viper | Recover HP when using an Aura when your current HP is below 50%. |
Buff Heal | Enforcer | Restores HP (amount depends on art level) when receiving a buff. |
How to Revive Allies
How to Increase Tension Points (TP)

Reviving your allies becomes possible when you accumulate 3000 Tension Points. Similarly, your allies can bring you back to life if they too possess 3000 TP. To revive a fallen ally, simply press and hold the A-button near them when you have 3000 TP. However, if your Tension Points aren’t sufficient, the option to revive won’t be available.
In the course of a fight, you’ll accumulate TP points through normal attacks, Quick Time Events (such as Soul Challenges and Voice Prompts), and using your Arts. To simplify the process of collecting TP, consider equipping gear that boosts its production.
Remember, certain art forms necessitate the use of a specific tool, which will be indicated by the tool’s initials on the corresponding icons for each art form.
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2025-03-25 22:45