Master the Shadows: Why Sunderfolk’s Rogue Class is a Game-Changer!

The game titled “Sunderfolk” is a strategy role-playing game that openly acknowledges its sources of inspiration. Among these influences, it’s hard to overlook “Dungeons and Dragons”, which seems to have left a significant mark on the game’s character classes. Mimicking its tabletop roots, “Sunderfolk” emphasizes teamwork and cooperative gameplay.

In the game Sunderfolk, players can certainly embark on a solo journey, but it’s strongly suggested they gather a group of friends for an enhanced adventure instead. The game supports up to four players in a party, with six distinct character classes available for each participant to pick from. Game Rant recently interviewed several developers behind Sunderfolk, including Xavier Gordon who provided insights into the various classes within the game.

Sunderfolk Classes Explained: The Rogue

The Sunderfolk’s Rogue class, its associated character fantasy, and gaming function are quite clear, as it bears the same name as the Rogue class in Dungeons and Dragons. This similarity might lead one to think that the Sunderfolk version of this classic character wouldn’t deviate much from what tabletop roleplaying game enthusiasts have grown accustomed to. However, the Rogue offers a few distinct abilities that are worth considering when choosing a class to play. Detailing the Rogue’s character archetype, Gordon explained, refers to its unique traits and skills.

Do the shadows appeal to you? Do you find the optimal moment to act, often staying one move ahead? Are you someone who seizes every chance to display your talents as a master strategist? If so, then the Rogue could be an ideal character choice for you.

For enthusiasts of Dungeons & Dragons (D&D) characters like Rogues and their counterparts, this character trait might seem recognizable. The rogue’s most potent asset is often the element of surprise, which empowers them to dodge capture and inflict significant damage simultaneously. As Gordon continued his explanation, he outlined additional abilities of the rogue, effectively sketching a portrait of a gameplay style that carries a high level of risk and potential for great rewards.

Rogue Abilities

  • Slice Twice: Move, hit an enemy twice, then move away or push them to get your Shroud ability. Shroud gives you extra damage on that second hit.
  • Isolate: Get more movement to find the perfect prey, then deal damage. You deal extra damage if that enemy has no one adjacent to them.
  • Myriad Blades: Become an agent of the shadows by attacking, teleporting, and attacking again.
  • Pennypinch: Move, then attack, which creates gold, attack, create more gold, then move.
  • Smoke and Mirrors: Attack, teleport away, and leave a decoy in your place.
  • Soulthieve: Move, then target an adjacent creature with buffs. Steal those for yourself, then deal damage with your new buffs.

Rogue Fate Deck

The Fate Deck serves as Sunderfolk’s equivalent of a D20, determining the outcome and effects of each attack against an opponent in the game. Players have the option to tailor these outcomes with various modifiers, leading to distinct playstyles for each session. A significant portion of the Rogue’s Fate Deck is centered around survivability, stealth, and mobility enhancements. However, it also allows for expansion into additional abilities such as stealing buffs from enemies, creating more decoys, and so forth.

Rogue Ultimate

  • Thousand Cuts: This ability grants the Rogue a Teleport next to an unwilling victim, then deals damage. If they’re under 8 health after the damage is dealt, they’ll automatically be executed. If they are defeated, you can repeat the entire ability again.

Sunderfolk’s Rogue Class Allows Players to Live on the Edge

Just like the Ranger, the Rogue possesses numerous skills for maneuvering on the battlefield. However, the Rogue’s expertise in stealth seems to have its pros and cons. The Rogue must exercise caution about their location because stepping out of the shadows could render them incapable of using crucial abilities and expose them to a potential counterattack.

It’s fortunate that this potential drawback is offset by its high dividends. The Rogue excels in dishing out damage, boasting one of the highest capacities among all classes. Additionally, it’s the sole class capable of completely evading attacks. These skills can make the Rogue a formidable presence next to the Berserker on the battlefield, depending on specific game settings and character builds. However, despite its dodge ability, the Rogue isn’t as robust as the Berserker. Therefore, players should remain cautious and lean on their teammates during each combat encounter.

The layout of the Rogue is clearly aimed at gamers who enjoy a thrilling game of chase and hide: those who favor high-risk, high-reward scenarios. With its substantial damage capabilities and agile maneuvers, the Rogue can take on either the hunter or the hunted role. However, the Rogue does have certain vulnerabilities that should be considered, which in turn make combat more intricate. Despite these weaknesses, when provided with adequate backup, the Rogue can become one of the strongest fighters among Sunderfolk’s forces.

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2025-04-22 18:07