Summary
- No Man’s Sky‘s recent update focuses on bug fixes, improving gameplay stability.
- Update 5.63 addresses issues related to long load times, crashes, and multiplayer glitches.
- Patch also enhances fossil system stability, fixes Abandoned Mode bugs, and improves UI elements.
Greetings! In April 2025, Hello Games unveiled an update for the expansive sci-fi game, No Man’s Sky, fulfilling their commitment to continuously improve it. Unlike previous updates focusing on significant gameplay enhancements, this one concentrates on addressing numerous bugs that players have been reporting.
Initially released in 2016, No Man’s Sky encountered a bumpy beginning with many gamers expressing dissatisfaction due to the perceived lack of depth in its universe. However, over time, developer Hello Games continued to roll out updates, refining and enhancing the game substantially. Recently, the Relics update was launched, introducing a new fossil collection and display system. This allows players to uncover bones from planetary sites, assemble complete skeletons on decorative stands, and trade or sell these finished displays. The update also kickstarted the Relics expedition, granting special rewards such as the skeletal companion, Living Stone jetpack, and Basilisk Crown staff.
Hello Games has recently rolled out Update 5.63 for No Man’s Sky, focusing primarily on addressing bugs and enhancing the overall gameplay experience. This update targets several issues such as extended loading times upon landing on planets and potential crashes while using the mining laser in exocrafts. Furthermore, it addresses a multiplayer issue with wandering NPCs and resolves a bug that could transport players to incorrect locations during multiplayer sessions in RGBP systems.
No Man’s Sky Update 5.63 Brings Several Bug Fixes
This update for No Man’s Sky, particularly a large part of it, is dedicated to addressing various concerns related to fossils introduced in the Relics update. The developers have resolved numerous problems with fossil decorations, such as absent pick-up symbols, models disappearing upon movement or duplication, and incorrect labeling of items as tradable. Additionally, players benefited from fixes for missing text, misplaced markers, and virtual reality display issues associated with the fossil system. Furthermore, the update enhances the stability of fossil exhibits in multiplayer environments, ensuring that creations remain intact across different sessions and platforms.
Beyond fossil adjustments, this update enhances the Abandoned Mode by rectifying a glitch that prevented advanced technology such as the Atlantid Drive from appearing in Research Stations. It also resolves a scarcely occurring obstruction within the In Stellar Multitudes mission and corrects numerous user interface and catalog display issues. Texture streaming on PS4 has been optimized, and the team addressed several crash problems – ranging from warping to creating settlements – to enhance overall stability. This patch continues Hello Games’ efforts to refine No Man’s Sky‘s newer systems while maintaining a dependable massive universe.
No Man’s Sky Update 5.63 Patch Notes
Bug Fixes
- Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
- Fixed an issue which could result in very long load times when loading onto a planet.
- Fixed a crash that could occur when using the mining laser while in an exocraft.
- Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
- Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
- Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
- Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
- Fixed a lodding issue with relic skulls.
- Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
- Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
- Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
- Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
- Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
- Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
- Fixed an issue which caused wonders and the catalogue to appear empty.
- Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
- Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
- Fixed an issue which caused placeholder text to appear in the catalogue.
- Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
- Improved texture streaming on PS4.
- Improved stability of fossil exhibits when viewed by a remote player.
- Fix for rare crash when generating a settlement after a warp.
- Fixed a number of other crashes.
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2025-04-09 07:54