Oblivion Remastered is just as janky as Bethesda’s original 2006 RPG it seems, with Elder Scrolls stans lovingly welcoming the random crashes: “It’s just like I remember it”

After a long wait, The Elder Scrolls 4: Oblivion Remastered has officially been released, and even though it boasts an impressive upgrade with Unreal Engine 5, it seems to retain the familiar quirks that Bethesda Game Studios RPG enthusiasts have cherished for close to twenty years.

19 years after its initial release, Oblivion, a beloved classic from The Elder Scrolls series, has once again taken center stage with its eagerly anticipated remastered version that debuted yesterday. However, at heart, it still preserves the essence of the iconic 2006 game that fans have grown to cherish.

As a gamer myself, I’ve been sharing my experiences online, reporting bugs and unexpected crashes that have popped up barely 24 hours after the new game dropped. Yet surprisingly, the gaming community seems relatively calm about these problems.

Indeed, numerous enthusiasts seem to be experiencing a mix of happiness and sadness about the glitches – considering these flaws help authenticate the return of their cherished Oblivion game from their youth, with all its original imperfections included.

“In a post, a fan recounts their first encounter with closing an Oblivion Gate, but the game suddenly stopped working.” Elsewhere online, another individual humorously reports a similar incident: “Oblivion Remastered unpredictably halted during my city exploration.” They jest that the remaster accurately captures the original’s spirit!

Among news about incidents inside city limits and near Oblivion Portals, there are pictures circulating of the Unreal Engine interface that appears after an unforeseen error or game termination. A player humorously comments, “Nothing like a good old Elder Scrolls game crash,” alongside their own image of this Unreal Engine interface. “I’ve been longing for Oblivion!

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2025-04-23 16:40