Why WWE 2K26 Leaving Last-Gen Consoles Out to Dry is a Good Thing

As a long-time fan, I’ve noticed a lot of big games still coming out on older consoles, and Call of Duty: Black Ops 7 was a recent example. It makes sense that Activision wants to reach as many players as possible, but even Call of Duty will eventually drop support for those older systems. Now, with WWE 2K26 only releasing on the newest consoles, I know a lot of PS4, Xbox One, and Switch players are going to be upset. But honestly, it’s time. Those last-gen consoles had a great run, but WWE 2K26 needs to move forward if the series wants to keep getting better.

![Charm-quark fragmentation functions into charmonium states-specifically [latex]D(c \to h_c)[/latex], [latex]D(c \to \chi_{c0})[/latex], [latex]D(c \to \chi_{c1})[/latex], and [latex]D(c \to \chi_{c2})[/latex]-are shown to be significantly influenced by relativistic corrections of order [latex]\mathcal{O}(v^2)[/latex], with variations tied to an average value of [latex]\langle v^2 \rangle_{c\bar{c}} = 0.23 \pm 0.05[/latex] within the charmonium system, calculated assuming a charm-quark mass of 1.5 GeV and a normalization factor of [latex]C = 10^{-2}\alpha_s^2 \langle \mathcal{O} \rangle[/latex].](https://arxiv.org/html/2602.05615v1/x5.png)





![The study demonstrates that imposing constraints on the cart-pole swing-up control input [latex] u(t) [/latex] - either directly on the control itself, on the system’s state, or a combination of both - predictably alters the achievable trajectory, with boundaries of [latex] -2 \leq u \leq 2 [/latex] defining the limits of controllable force application.](https://arxiv.org/html/2602.05046v1/x7.png)
