Is Saros Too Easy After Returnal?

It’s hard to say which of these two games is better, but they definitely offer different experiences. Saros has a more straightforward and clearly presented story than Returnal. While the gameplay is similar, Saros makes some improvements, particularly in how it handles roguelike elements and progression between playthroughs. However, this has led some players to find Saros a bit too easy – a quick check of the game’s subreddit confirms this, although the conversation is becoming more nuanced. This doesn’t really surprise me, because Saros’ approach to difficulty is actually quite thoughtful.







