
5e’s Wizard class is typically organized around eight magical schools from Dungeons and Dragons: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, and Transmutation. These schools function as subclasses, providing a cohesive theme and clear mechanics for players to understand their roles within the Forgotten Realms. They also enable players to customize how they engage with combat and the wider world. Furthermore, this consistent structure assists players in visualizing the kind of wizard they aspire to be, while it also gives Dungeon Masters a quick reference for understanding magical abilities and storytelling possibilities. For instance, those who select the School of Evocation anticipate a power fantasy centered around dealing damage, whereas Divination school users become adept at predicting events and manipulating situations.