
Becoming the boss in games offers more than just authority; it gives players control over people, resources, and the ability to create mayhem. Games like Tropico 6 put you in charge of an entire country, requiring you to balance the needs of your citizens, military, and international relations. Evil Genius 2 focuses on elaborate schemes and traps as you strive for world domination. Even in darker titles like Carrion, you are the monster, free to eliminate anyone who opposes you. While not all these games feature a traditional boss character, the underlying theme is consistent: players take on the role of the villain, battling against the forces of good.