
As a die-hard fan of BioShock for over a decade now, I’ve been eagerly anticipating the next installment in this thought-provoking first-person shooter series. Originally hailed as the premier jewel of the Xbox 360 and PlayStation 3 era, a lot has changed since the release of BioShock Infinite back in 2013. The franchise’s original developer, Irrational Games, has been reduced to Ghost Story Games, while the reins were later handed over to a brand-new studio, Cloud Chamber, established in 2019 and helmed by former Firaxis Games producer Kelley Gilmore. However, following years of quiet from Cloud Chamber, rumors are swirling about significant changes within the studio, including Gilmore’s departure, which might have caused some substantial delays in the development of BioShock 4.