Kingdom Come: Deliverance 2 producer wanted a return to Morrowind and Oblivion-style RPGs where devs could “take greater creative risks” with “games that were not so forgiving”

Warhorse Studios’ Martin Klima recently told PC Gamer that games like Morrowind and Oblivion were made during a different era. Back then, development teams were smaller and budgets were lower. This meant developers could take more creative chances and build unique, challenging games without worrying as much about financial risks or appealing to the widest possible audience.







