
In shifting to a Roguelike style, the game Elden Ring Nightreign was bound to bring some adjustments to its approach, and many didn’t anticipate how dramatically it would diverge. Nightreign, unlike other games in the series, is remarkably swift, not just in terms of speed but also literally, as Nightfarers can run nearly as fast as Torrent gallops. A session in Nightreign could effortlessly transport players from one end of Limveld to the other on foot, a significant departure from the deliberate, slow-paced style that defined the Dark Souls series. However, this swift and dynamic gameplay feels well-suited to Nightreign’s unique requirements, offering a rhythm that seems tailor-made for the game.