Telegram Based Crypto Game Hamster Kombat Hits 239 Million Users In 81 Days

As a researcher with a background in technology and digital trends, I’m truly amazed by the meteoric rise of Hamster Kombat on the Telegram platform. With 239 million users within just 81 days, it sets a new standard for crypto games and digital services as a whole.


As a crypto investor, I’m excited to share that Hamster Kombat, a new crypto game launched on Telegram, has amassed an impressive user base of 239 million people within just 81 days. This growth is truly astounding and a testament to the game’s popularity. Pavel Durov, the innovative CEO of Telegram, has declared this game as a game-changer in digital services. His statement underscores the significant potential of integrating blockchain technologies with mainstream applications, marking an important milestone in the crypto world.

Telegram’s Hamster Kombat Sets Records

On his Telegram channel with a massive audience of 2.7 million followers, Durov expressed his excitement about the swift popularity and significance of Hamster Kombat in initiating a fresh era of digital engagement. He declared, “Hamster Kombat is now the buzzworthy Internet sensation that everyone can’t seem to stop discussing!”

He highlighted the unprecedented speed of its user acquisition, noting, “It took Hamster only 73 days to reach 100 million monthly users. Each day, 4.5 million new users join Hamster Kombat, making it the fastest-growing digital service in the world.”

In the realm of idle games, Hamster Kombat sets itself apart with an intriguing concept and engaging mechanics. Initially, players assume the role of a bald hamster, who unexpectedly becomes the CEO of a cryptocurrency exchange after signing a contract.

One way to rephrase this in clear and natural language would be: The main action in the game requires you to tap the hamster to earn in-game currency. Additionally, you can spend these coins on enhancements that increase the speed and profit of your transactions.

The social aspects of this game are strong and offer various features that keep players engaged. For instance, players can earn extra coins by inviting friends to join the game, deciphering daily puzzles related to morse codes from YouTube videos, or opting for specific upgrades each day that enhance their gameplay experience. The combination of these uncomplicated yet captivating elements has effectively maintained a large player base and fostered a community-oriented approach to gameplay.

Moving ahead, I, as an analyst, anticipate Hamster Kombat’s growth in the blockchain industry. Durov announced plans for the game to introduce its native token on Telegram Open Network (TON). This strategic move has the potential to broaden access to blockchain technologies, making them more inclusive and democratic.

“Soon, Hamster’s team will issue their token on the TON network, making the advantages of blockchain technology accessible to hundreds of millions of people, according to Durov. This move by Telegram represents a strategic step to utilize its large user base and powerful mini-app platform to shape the emerging blockchain landscape.”

The specific release date for the token is still undisclosed, but the game’s plan reveals that essential blockchain technology for in-game purchases has previously been set up. Starting from June 2024, players can connect their TON wallets to their gaming accounts.

Hamster Kombat’s cultural influence goes beyond just its gameplay. On social media, particularly YouTube, the game holds its ground against prominent content creators. The official Hamster Kombat YouTube channel boasts an impressive 32 million subscribers, surpassing the following of notable figures like Mr Beast. This effective use of social media not only boosts player involvement through engaging content but also functions as a medium for teaching cryptocurrency concepts, contributing to the game’s objective of fostering blockchain literacy among its audience.

As an analyst, I’ve observed the remarkable achievement of Hamster Kombat in going beyond mere entertainment in the realm of Web3 games. Following Durov’s innovative perspective, this game serves as a potential blueprint for universal basic income (UBI) schemes. Players can transform their commitment and engagement into real-world benefits by leveraging the blockchain technology underlying these games. This approach could pave the way for the development of blockchain applications that extend economic gains beyond traditional gaming accomplishments.

At press time, TON traded at $6.63.

Telegram Based Crypto Game Hamster Kombat Hits 239 Million Users In 81 Days

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2024-07-05 13:12