In Season 16, the innovative Stadium gameplay mode was introduced in Overwatch 2, offering players an exciting, swiftly-moving alternative experience. In this mode, players select heroes from a limited roster, eliminating the need for counter-strategy swaps. During the game, they engage in multiple mini-matches to collect cash, which they can then invest in developing their hero’s abilities by choosing Powers and buying Items that complement them.
In the realm of Overwatch 2, constructing a Stadium build is no walk in the park. You’ve got a limited selection when it comes to Hero Powers, ranging from 2-4 based on the match length, and then you get to choose from various Items spread across three categories and three price/rarity tiers. With such a vast array of choices, it can be quite a challenge to figure out which combos work best. If you’re planning to unleash Soldier: 76 in Stadium, this guide presents two top-notch DPS builds for him in Overwatch 2.
Overwatch Stadium: Best Soldier: 76 Builds, Explained
Soldier: 76 consistently excels in various roles due to his versatile equipment setup. His primary fire delivers reliable damage, while Helix Rockets are ideal for eliminating targets. Additionally, he boasts excellent mobility on the ground with Sprint, and can heal himself or allies through Biotic Field, making him a character with multiple strategic advantages.
Two standout Stadium designs for this hero have arisen so far: one focuses on enhancing the power and destruction of his Helix Rocket, while the other emphasizes boosting and transforming his Biotic Field and mobility to let him zip across the battlefield, unleashing chaos. Here’s a breakdown of each strategy.
Overwatch Stadium: Rocket Soldier: 76 Build
Rocket Soldier: 76 Build – Powers
Round 1: Super Visor – After using Helix Rocket, activate Tactical Visor for 0.75s.
In the third round, during the use of the Tactical Visor, the Pulse Rifle will fire an extra shot at an enemy, inflicting half of its usual damage.
Round 5: Double Helix – Helix Rocket fires a second homing Helix Rocket that deals 70% damage.
7th Round: Chain Gun – As you keep firing the Pulse Rifle, every bullet enhances the weapon’s power by 0.5%, with a maximum of 100 enhancements accumulating.
This strategy enhances Soldier’s Helix Rockets and Pulse Rifle for massive damage, making short work of most enemy heroes except for exceptions like D.Va or Genji. The Helix Rocket now initiates with burst damage, providing Tactical Visor and amplifying weapon power while active with Chaingun. When combined with the right equipment, you can essentially one-shot the Helix and Visor combo against any fragile opponent if you have good positioning or flanking maneuvers. Due to its powerful burst damage, enemies often don’t have enough time to respond, particularly in a 1v1 situation. With precise aim and efficient cooldown management, you can become a formidable force by charging through the backline and eliminating squishy targets.
For the construction of this setup, focus on acquiring items that boost your damage output from abilities, since this significantly affects your Helix Rockets. Additionally, look for items that minimize your cooldown times or enhance your weapon speed, which will optimize your Helix build and accelerate the stacking of your Chaingun’s bonus power more efficiently.
To aid you in locating these items within the game, each one has been marked with a distinguishing symbol: [WPN] for weapons, [ABL] for abilities, and [SURV] for survival items. Some items might be discussed in various stages, allowing you to pick between making immediate large purchases early on to significantly boost your progress during the early-to-mid game or opting for a gradual improvement approach that benefits you throughout the mid-late stages of the match based on your preferences and available resources.
Rocket Soldier: 76 Build – Early-Game Items (Rounds 1-2)
- (ABL) Power Playbook – +10 ability power
- (WPN) Weapon Grease – +5% attack speed
- (WPN) Frenzy Amplifier – Eliminations grant +10% attack speed and +15% movement speed for 3s.
- (SURV) Heartbeat Sensor – +5% movement speed, enemies below 30% health are revealed to you
- (WPN) Pulse Converter – +5% weapon speed, +5% cooldown reduction, when you use Helix Rockets restore 20% of your ammo.
- (WPN) Stockpile – +5% attack speed, +25% max ammo.
Rocket Soldier: 76 Build – Mid-Game Items (Rounds 3-5)
- (WPN) Pulse Converter – +5% weapon speed, +5% cooldown reduction, when you use Helix Rockets restore 20% of your ammo.
- (WPN) Stockpile – +5% attack speed, +25% max ammo. (WPN) Aftermarket Firing Pin – +10% attack speed, +5% movement speed
- (WPN) Wrist Wraps – +5% ability power, +10% attack speed
- (WPN) Icy Coolant – +10% weapon power, +5% cooldown reduction
- (ABL) Multi-Tool – +5% ability power, +10% cooldown reduction
- (WPN) Booster Jets – +20% attack speed, when you use an ability gain +20% movement speed for 2s.
- (WPN) Commander’s Clip – +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
Rocket Soldier: 76 Build – Late-Game Items (Rounds 6-7)
- (WPN) Booster Jets – +20% attack speed, when you use an ability gain +20% movement speed for 2s.
- (WPN) Commander’s Clip – +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (WPN) Hardlight Accelerator – +10% weapon power, +10% cooldown reduction, when you use an ability gain 5% weapon power for 3s, stacking up to 3 times.
- (ABL) Champion’s Kit – +40% ability power
- Three-Tap Tommygun – +10% attack speed, +10% ability power, after using an ability your next 3 instances of weapon damage deal additional damage equal to 3% of the target’s HP.
Overwatch Stadium: Biotic Field Soldier: 76 Build

Biotic Field Soldier: 76 Build – Powers
Round 1: Withdrawal: Foes within your Biotic Aura suffer damage equivalent to the healing power they possess.
Round 3: On Me! – Biotic Field moves with you and grants you 20% increased Max Life while active.
Round 5: Track and Field – During Sprint, Biotic Field cooldown refreshes 150% faster.
In the seventh round, Frontliners: Enhance allies inside your Aura with an additional 30% of your maximum health as temporary health points (Overhealth) for a duration of 3 seconds.
This strategy primarily focuses on boosting the capacity of your Biotic Field for maximum healing output by frequently reducing its cooldown, integrating it with sprint, and allowing it to harm enemies while simultaneously healing you and nearby teammates. In essence, you’ll be darting across the map rapidly to recharge your cooldown and strategically placing your Biotic Field to triumph in 1v1s or offer robust healing and Overhealth to allies. Overall, it’s a thrilling build that significantly enhances Soldier’s survivability due to his exceptional mobility.
For optimal performance in this construction, gather items that primarily focus on decreasing cooldowns and enhancing ability power. This enhancement not only amplifies your Biotic Field’s healing capacity but also boosts its damage output. Additionally, specific Soldier-related items can offer additional buffs and improvements to the Biotic Field, making them an excellent complement for this build.
Biotic Field Soldier: 76 Build – Early-Game Items (Rounds 1-2)
- (ABL) Power Playbook – +10 ability power
- (SURV) Heartbeat Sensor – +5% movement speed, enemies below 30% health are revealed to you
- (WPN) Frenzy Amplifier – Eliminations grant +10% attack speed and +15% movement speed for 3s.
- (ABL) Battery Pack – +10% ability power, +30% Biotic Field duration
- (ABL) Rapid Response Radius – +10% ability power, +30% Biotic Field radius, Biotic Field heals allies below 50% health +10% more. (this is a situational all-in round 2 purchase. You may choose to secure this item early or pick it up later on if you don’t have enough credits. Alternatively, you may also opt to go for Endgame Equalizer, as these two are somewhat interchangeable in this spot, both as all-in round 2 buys.)
- (ABL) Endgame Equalizer – +25 health, +15% ability power, when you spend your Ult. Charge reset all cooldowns. When Tac. Visor is active, gain +20% cooldown reduction. (SURV) Compression Fatigues – +25 health, +5% attack speed, +25% Sprint movement speed.
- (ABL) Nano Cola – +20% ability power
Biotic Field Soldier: 76 Build – Mid-Game Items (Rounds 3-5)
- (ABL) Battery Pack – +10% ability power, +30% Biotic Field duration
- (ABL) Rapid Response Radius – +10% ability power, +30% Biotic Field radius, Biotic Field heals allies below 50% health +10% more. (this is a situational all-in round 2 purchase. You may choose to secure this item early or pick it up later on if you don’t have enough credits. Alternatively, you may also opt to go for Endgame Equalizer, as these two are somewhat interchangeable in this spot, both as all-in round 2 buys.)
- (ABL) Endgame Equalizer – +25 health, +15% ability power, when you spend your Ult. Charge reset all cooldowns. When Tac. Visor is active, gain +20% cooldown reduction.
- (ABL) Nano Cola – +20% ability power
- (ABL) Multi-Tool – +5% ability power, +10% cooldown reduction
- (ABL) Champion’s Kit – +40% ability power
- (ABL) Mark of the Kitsune – +10% ability power, when you use an ability, your next instance of weapon damage or healing deals +25 bonus damage or healing.
Biotic Field Soldier: 76 Build – Late-Game Items (Rounds 6-7)
- (ABL) Champion’s Kit – +40% ability power
- (ABL) Mark of the Kitsune – +10% ability power, when you use an ability, your next instance of weapon damage or healing deals +25 bonus damage or healing.
- (SURV) Iron Lung – +25 health, while using Sprint, gain Overhealth equal to 5% of your max life every 1s, up to 25% for 5s.
- (ABL) Iridiscent Iris – +20% ability power, +10% cooldown reduction, after spending your Ult. Charge, gain 100 Overhealth for 3s.
- (ABL) Cybervenom – +10% ability power, +5% cooldown reduction, dealing ability damage applies 30% healing reduction for 2s.
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2025-04-29 09:04