UNLEASH CHAOS: Top Secret Tempest Rising Builds to CRUSH Your Opponents

The recently released indie real-time strategy game, Tempest Rising, is garnering interest for being a contemporary RTS that maintains a strong connection to its origins, showcasing striking resemblances to the original Command & Conquer in terms of its units and military configurations. However, it also offers its unique spin on this format, featuring dynamic unit control, tech tree advancements, and intricate strategies involving various types of units.

In this game, you’ll find two main groups (with a third added later as extra content). These groups are known as the Global Defense Force (GDF) and the Tempest Dynasty. Each group has distinctive units, advantages, and disadvantages. This being a Real-Time Strategy (RTS) game in this genre, it comes with a complete single-player story mode, plus online multiplayer options including 1vs1, 2vs2, and free-for-all four-player matches. For newcomers seeking effective multiplayer build strategies, here’s a suggested sequence for each group.

Global Defense Force (GDF)

Focusing Resource Expansion

Starting Build Order

  • Power Plant > Barracks > Scouts
  • Refinery > Engineers > Tempest Processing Centers
  • Vehicle Bay > Sentinels > Drone Operators

As a supporter, I believe the GDF faction offers an excellent strategy for dominating during the initial stages of the game. With swift scouting units at our disposal and basic units that are simple to construct and boast useful abilities, we’re off to a strong start. The first task is to establish a power plant followed by a refinery and barracks. Immediately building a couple of scouts from the barracks sets us up to control neutral defensive buildings by occupying them. This tactic can provide valuable insights into crucial parts of the map, such as resource nodes, during the early game, giving us an advantageous position.

A Vehicle Bay plays a crucial role in manufacturing additional Harvesters for tempest resource gathering, along with the construction of Sentinel vehicles. These armored Humvee-like Sentinels are quick and capable of outmaneuvering infantry during skirmishes, making them useful for tagging units so that GDF players can accumulate precious Intelligence resources for future unit production. Constructing Drone Operators early is highly recommended among infantry units, and a balanced combination of Sentinels and Drone Operators will easily overcome Dynasty troops in the early stages of gameplay.

In simpler terms, having GDF players start building troops quickly and attacking opponents early could lead to quick victories against unready Dynasty players. However, this strategy might leave them vulnerable in the mid-game when facing multiple opponents or bots. A wiser approach is to mix unit construction with resource gathering. This can be achieved by constructing more Refineries for resource expansion, or by using engineers to seize Tempest Processing Centers. These neutral buildings automatically generate tempest resources.

Expansion Build Priority

  • Power Plant > Refinery > Vehicle Bay > Barracks
  • Sentinels > Drone Operators > Hunter Tanks

Players have the ability to establish several primary bases (Construction Yards) by seizing unclaimed Observation Towers. This creates a new building zone within range of the tower’s center, providing an effective strategy for map control during mid-game. Keep in mind that other players will also be attempting to expand and claim these territories. Since GDF players gain access to Hunter Tanks earlier in the game, it’s wise to incorporate some of these units along with Sentinels and Drone Operators. This combination can prove advantageous during skirmishes, particularly if you’re facing off against a Dynasty opponent who has constructed Pillager flamethrower tanks. At this stage, the primary goal is to gather as much information as possible for the construction of advanced units and support abilities.

Late Game Build Priority

  • Satellite Uplink > Specialist Pod
  • Air Control Tower
  • Data Core > Tempest Pod

As a cinephile engrossed in the world of strategy games, crafting a Satellite Uplink doesn’t just passively provide Intel, but it also opens up a treasure trove of fresh troops and technology at my disposal. Fresh infantry recruits like Grenadiers prove to be quite handy, and these Satellite Uplinks can be enhanced with pods, unlocking an array of additional unit choices. When starting out, the Specialist pod is a solid pick, as it grants access to snipers, comms officers, comms rigs, and shield maiden tanks – all of which are valuable additions to beef up mid-game GDF armies.

As gameplay progresses, an Air Traffic Control Center proves indispensable, given the GDF’s array of airborne tactics. With the specialist module constructed, players will now control a formidable Queller gunship. This versatile aircraft excels at eliminating both foot soldiers and armored vehicles, making it ideal for disrupting and destroying enemy resource collection units.

Ultimately, the Data Core is a costly structure built during the endgame, offering significant upgrades. The tech upgrade on the Tempest Path enables players to create potent late-game units such as Trebuchet tanks and stealth bombers. These units can cause massive destruction to enemy buildings, limiting their resource production and construction capabilities. If GDF players manage to delay the game, they can build a stronger army with both powerful units and passive resource generation for maintenance. However, it’s important to choose Doctrines wisely to enhance their armies effectively.

Tempest Dynasty

Mobility And Survival

Starting Build Order

  • Logistics Plan > Machine Shop > Tempest Rigs
  • Power Plant > Barracks > Dynasty Guard
  • Technician > Power Plants > Dynasty Guards

In simpler terms, the initial phase for the Tempest Dynasty involves maximizing building completion rates by carefully managing construction blueprints and abilities. Players can kick off construction faster by deploying the Logistics Plan, followed by setting up a machine shop. Once the Logistics Plan is deactivated, they should commence the creation of a Tempest Rig at the Machine Shop while constructing a Power Plant next to it. The Power Plant will finish first and its ability can be utilized to hasten unit production from the Machine Shop, though this comes at the expense of durability. This strategy allows for quick resource generation and a solid foundation in the early stages of the game.

With the Power Plant added to their roster, players can manage their construction yard plans efficiently without having to switch to a low power mode, thereby expediting construction times or providing support to units as necessary. The Barracks is the subsequent structure to focus on, as it offers early access to troops and technicians. In the early stages of gameplay, Dynasty troops may not be as robust as GDF alternatives, so maintaining a balance between infantry and light vehicles is advisable, along with incorporating a turret into your construction sequence as soon as possible. This turret can then be utilized to bolster your troops within your construction zones. Meanwhile, the Technicians you acquire can capture critical neutral buildings for defensive purposes and additional resources.

Expansion Build Priority

  • Tempest Rigs > Machine Shops > Pillagers
  • Radar Station > Boar Tanks > Salvage Vans
  • Specialist Bureau

Tempest Rigs serve as portable refineries, making them valuable for gathering resources across the game map. However, they’re vulnerable to attacks from other players and bots if left unguarded. As Tempest Dynasty players grow their territory, it’s crucial to construct Pillager tanks initially, which provide an edge against infantry and lighter vehicles. Subsequently, a Radar Station should be built to unlock Boar tanks and Salvage Vans at the Machine Shop. Boar tanks are efficient in countering GDF Hunter tanks, while Salvage vans offer both mobile construction and vehicle repair capabilities.

Pay attention to salvage vans since they provide an efficient method for constructing structures off the main base, even during combat situations. Not only do they offer this convenience, but they also have beneficial healing properties for vehicles. This becomes particularly useful when you combine their effects with the Field Infirmary support ability – a deployable building that heals infantry. To unlock more specialized units, players should focus on constructing a Specialist Bureau in the mid-game stage of play.

Late Game Build Priority

  • Specialist Units > Air Factory > Air Support Units
  • Additional Bases > Bastion
  • Voltaic Units > Tempest Spheres

As a seasoned movie critic, I’d rephrase it like this: In the game, once you’ve established your specialized headquarters, you can manufacture three pivotal characters for your military force – The Operative, Line Officer, and Mechanist. Picture an anti-tank sniper, a troop-boosting commander, and a soldier in an exoskeleton, respectively. Each of these units is strategic to strengthen your mid-game army. Furthermore, it’s advisable to erect an Air Factory at this juncture; air support becomes indispensable for counteracting specific enemy units.

The main purpose behind these flexible and self-reliant military forces is for growth and territorial expansion. During the course of the game, Dynasty players can gather resources extensively for a substantial income boost, and utilize their mobile construction capabilities to reinforce resource-rich locations or strategic defensive positions with novel structures. This also applies to new building sites, enabling players to initiate multiple construction projects simultaneously using these sites.

In due course, it’s essential for players to enhance one of their construction sites into a fortress, or bastion, to unlock the upper echelons of Dynasty troops. The late-game Dynasty choices can be formidable, with Voltaic turrets, tanks, and troopers proving lethal, along with the mobile destructive forces known as Tempest Spheres. A key strategy for Dynasty players during a game is to frequently utilize their high resource output to deploy support powers regularly.

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2025-04-24 13:06