In the “Yakuza” series, sub-stories play a significant role, and the prequel, “Yakuza 0 Director’s Cut,” features a hundred sub-stories that are split between its two main characters. Kiryu has a larger share with 60 stories, but Majima still gets 40 unique tales just for him. As you advance through the main story of “Yakuza 0,” new sub-stories become accessible, though many can be started from the very beginning of the game.
Most subsidiary tales in this game are independent and can be found simply by exploring Kamurocho and Sotenbori on foot. Some of these, though, form chains of quests, so it’s important to tackle them sequentially to avoid missing any crucial plot points. A few of these stories are linked to Real Estate Royale and Cabaret Club Czar, Kiryu and Majima’s main mini-games. Since you can’t switch characters until the game is completed, keep an eye on any subsidiary tales that appear at the start of a new chapter if you don’t want to save them for the Premium Adventure mode.
All Kiryu Substory Locations in Yakuza 0
In the game Yakuza 0, there are 60 separate stories for Kiryu to discover. Below is a guide that indicates where each of these stories can be found and reveals when they become accessible within the game’s chapters.
Number | Substory Name | Location | Unlock Requirements |
---|---|---|---|
1 | The Visionary Fortune-Teller | Senryo Avenue (Chapter 5) | Complete Rise of the Dragon (Majima) |
2 | Arakure Quest | Nakamichi Street (Chapter 2) | |
3 | Passport to Pizza | Champion District (Chapter 5) | |
4 | Kamurocho Undercover | Champion District (Chapter 2) | |
5 | The Human Trafficking Ring | Shellac, Champion District (Chapter 5) | Complete “Kamurocho Undercover” |
6 | Damned Yanki | Shichifuku Street West (Chapter 2) | |
7 | How to Train Your Dominatrix | Pink Street North (Chapter 2) | Complete “The Show Must Go On” |
8 | Password Protected | Kamuro Shopping Area (Chapter 2) | |
9 | The Show Must Go On | Nakamichi Alley (Chapter 2) | |
10 | Sugar Daddy | Hotel District (Chapter 6) | |
11 | The Shink-Wrapped Dream | Tenkaichi Alley (Chapter 6) | |
12 | Miracle on Tenkaichi Street | Taihei Boulevard (Chapter 2) | Complete “The Show Must Go On” |
13 | The Tax Lady | Sugita Building (Chapter 5) | Defeat Leisure King and Electronics King in Real Estate Royale |
14 | Destiny Calls | Pink Street North (Chapter 10) | |
15 | Help Wanted! | Theater Square Alley (Chapter 5) | Defeat Leisure King in Real Estate Royale |
16 | Help Wanted! Again… | Sugita Building (Chapter 5) | Complete “Help Wanted!” |
17 | Underneath It All | Shichifuku Street (Chapter 2) | |
18 | Beyond the Door | Theater Avenue (Chapter 6) | |
19 | Heir to the Family | Hotel District (Chapter 5) | |
20 | A Shining Example | Shichifuku Street East (Chapter 10) | |
21 | First Impressions | Sugita Building (Chapter 5) | Complete “Help Wanted!” |
22 | A Watery Investment | Nakamichi Alley (Chapter 5) | |
23 | Miracle in Maharaja | Taihei Boulevard (Chapter 5) | Complete “Miracle on Tenkaichi Street” |
24 | The Girl in the Video | Gandhara (Chapter 2) | Watch three videos at Gandhara |
25 | Postcard Rookie – Kiryu | Sugita Building (Chapter 6) | Complete five Kiryu substories |
26 | Postcard Pro – Kiryu | Sugita Building (Chapter 6) | Complete “Postcard Rookie – Kiryu” |
27 | Postcard Master – Kiryu | Sugita Building (Chapter 6) | Complete “Postcard Pro – Kiryu” |
28 | Don’t Dance Alone | Maharaja Kamurocho (Chapter 2) | Sing three songs at Maharaja Kamurocho |
29 | Technique to Die For | Maharaja Kamurocho (Chapter 2) | Complete “Don’t Dance Alone” |
30 | Maharaja Showdown | Mahajara Kamurocho (Chapter 2) | Complete “Technique to Die For” |
31 | The Innocent Hook-up | Teltel Boys Club (Chapter 5) | Get Riku to agree to a date |
32 | The Sexy Hook-up | Teltel Boys Club (Chapter 5) | Get Ayaka to agree to a date |
33 | The Flirty Hook-up | Teltel Boys Club (Chapter 5) | Get Haruki to agree to a date |
34 | Sakura Shock | Teltel Boys Club (Chapter 5) | Get Asakura, Sakurako, or Sakurai to agree to a date |
35 | Verbal Warning | Teltel Boys Club (Chapter 5) | Get Mirai to agree to a date |
36 | I am Kazuma-kun | Pocket Circuit Stadium (Chapter 2) | Raise Pocket Circuit Fighter’s friendship level |
37 | The Rocky Road of Romance | Children’s Park (Chapter 2) | Complete “I Am Kazuma-kun” |
38 | Gift of Love | Pocket Circuit Stadium (Chapter 2) Requires “The Rocky Road of Romance” completion. | Complete “The Rocky Road of Romance” |
39 | Suspicion of Perversion | Pocket Circuit Stadium (Chapter 2) Requires “Gift of Love” completion. | Complete “Gift of Love” |
40 | The Prodigious Racer | Pocket Circuit Stadium (Chapter 2) Requires “Suspicion of Perversion” competition. | Complete “Suspicion of Perversion” |
41 | The Woman They Call Professor | Earth Angel, Champion District (Chapter 2) | Complete “The Prodigous Racer” |
42 | The Greatest Glory | Pocket Circuit Stadium (Chapter 2) Requires “The Woman They Call Professor” completion. | Complete “The Woman They Call Professor” |
43 | The Fighter’s Crown | Pocket Circuit Stadium (Chapter 2) | Complete “The Greatest Glory” and maximize friendship level with Pocket Circuit Fighter. |
44 | The Predator’s Call | Teltel Boy’s Club (Chapter 5) | Get Maria to agree to a date |
45 | A Mother’s Touch | Teltel Boy’s Club (Chapter 5) | Get Sayuri to agree to a date |
46 | The Stop and Search Specialist | Senryo Avenue North (Chapter 2) | |
47 | The Mushroom Merchant | Park Alley (Chapter 2) | |
48 | Kamurocho’s Mr. Libido | Pink Street (Chapter 5) | Pick up your first telephone card |
49 | Kamurocho’s Mr. Moneybags | Vincent, Park Alley (Chapter 6) | |
50 | Pocket Circuit Fighter! | Pocket Circuit Stadium (Chapter 2) | |
51 | Miho, Convenience Store Clerk | Poppo, Tenkaichi Street (Chapter 2) | Purchase something from Poppo |
52 | Emiri, Machi Bowl Receptionist | Mach Bowl, Theater Square (Chapter 2) | Play a game of bowling |
53 | Sushi Gin’s Chef | Sushi Gin, Showa Street (Chapter 2) | Order food |
54 | Luka at SEGA HI-TECH LAND | SEGA HI-TECH LAND, Nakamichi (Chapter 2) | Play Outrun |
89 | Bacchus’s Training | Tenkaichi Alley (Chapter 2) | Give alcohol to homeless people at Public Park 3. |
90 | Kamoji’s Training | Shichifuku Parking Lot (Chapter 2) | |
91 | Miss Tatsu’s Training | Tokyo Pier (Chapter 2) | Requires Beast Style |
92 | Apex Predator | Defeat Mr. Shakedown in Kamurocho the story. | |
93 | A Dream Unfulfilled | Defeat the second Mr. Shakedown. Requires “Apex Predator” completion. | Complete “Apex Predator” |
94 | The Head of the Clan | Bullfighting Arena (Chapter 16) | Complete all of Kiryu’s other substories |
All Majima Substory Locations in Yakuza 0

In the game Yakuza 0, there are a total of 40 side stories featuring the character Majima. The table provided details where you can begin each of these 40 stories, along with the chapter number at which they become accessible.
For the 40 side missions involving Majima in Yakuza 0, the following table specifies their starting points and the chapters where they become playable.
Number | Substory Name | Location | Unlock Requirements |
---|---|---|---|
49 | From the Heart | Shofukucho East (Chapter 3) | |
50 | The Entertainer’s Throne | Iwao Bridge (Chapter 3) | |
51 | Rise of the Dragon | Bunzaemon Outdoor Mall (Chapter 3) | |
52 | Be My Boyfriend! | Sotenbori Street (Chapter 3) | |
53 | The Man with the Stranger’s Face | Ashitaba Park (Chapter 3) | |
54 | Disciple of the New Order | Ashitaba Park (Chapter 3) | |
55 | Calling the Future | Sotenbori Street West (Chapter 3) | |
56 | A Taxing Issue | Hoganji Yokocho (Chapter 3) | |
57 | Crossed Words | Sotenbori Street East (Chapter 3) | |
58 | Stadium Jumper Strut | Bunzaemon Outdoor Mall (Chapter 3) | |
59 | Postcard Rookie – Majima | Sunshine (Chapter 8) Complete five Majima substories to unlock. | Complete five Majima substories |
60 | Postcard Pro – Majima | Sunshine (Chapter 8) | Complete “Postcard Rookie – Majima” |
61 | Postcard Master – Majima | Sunshine (Chapter 8) | Complete “Postcard Pro – Majima” |
62 | The ¥10 Million Drug Test | Shofukucho West (Chapter 3) | |
63 | Errands on the Run | Shofukucho West (Chapter 3) | |
64 | Toilet Talk | Ashitaba Park (Chapter 3) | |
65 | The Obatarian Strikes Again | Sotenbori Street (Chapter 3) | |
66 | Party at Maharaja | Maharaja Sotenbori (Chapter 4) | Sing three songs |
67 | Disco Transformation | Maharaja Sotenbori (Chapter 4) | Complete “Party at Maharaja” |
68 | Disco Dancing Goddess | Maharaja Sotenbori (Chapter 4) | Complete “Disco Transformation” |
69 | Parental Instincts | Sunshine (Chapter 7) | Complete Yuki’s special training |
70 | A Moment Shared | Sunshine (Chapter 7) | Complete Chika’s special training |
71 | Of Love and Ramen | Sunshine (Chapter 7) | Complete Mana’s special training |
72 | The First Friend | Sunshine (Chapter 7) | Complete Ai’s special training |
73 | A Little Brotherly Love | Sunshine (Chapter 7) | Complete Hibiki’s special training |
74 | Dream Chaser | Sunshine (Chapter 7) | Complete Saki’s special training |
75 | Mystery Caller | Shofukucho South (Chapter 7) | |
76 | Sotenbori’s Mr. Moneybags | Sotenbori West Street (Chapter 7) | |
77 | Sotenbori’s Mr. Libido | Gandhara Sotenbori (Chapter 4) | |
78 | The Doll Girl | Sotenbori Street East (Chapter 3) | |
79 | Komian’s Chef | Komian (Chapter 3) Order food to unlock. | Order food |
80 | STIJL’s Barkeep | Shot Bar STIJL (Chapter 3) | Order a drink |
81 | Gandhara’s Clerk | Gandhara Sotenbori (Chapter 3) | Watch a video |
82 | Kyoko at SEGA HI-TECH LAND | SEGA HI-TECH LAND Sotenbori (Chapter 3) | Play Space Harrier |
95 | Sparring with Komeki | Ashitaba Park (Chapter 4) | |
96 | Fei Hu’s Training | The Dragon & Tiger Sotenbori (Chapter 3) | |
97 | Areshi’s Training | Shofukucho West (Chapter 4) | |
98 | Play-Money Shakedown | Defeat Mr. Shakedown in Sotenbori. | |
99 | The Ultimate Plan | Defeat the second Mr. Shakedown. Requires “Play-Money Shakedown” completion. | Complete “Play-Money Shakedown” |
100 | Sotenbori in Peril | Bullfighting Arena (Chapter 16) | Complete all of Majima’s other substories |
In some instances, certain story numbers are repeated (like both Kiryu and Majima having Substory #49), which results in a skip of numbers 83-88 as they are effectively doubled up. Despite their absence, you can complete all 100 stories without any issue. This rule also applies to the Director’s Cut of Yakuza 0, so even if you play the Nintendo Switch 2 version of the game, this inconsistency remains.
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2025-06-07 11:09