How Frostpunk 2 Connects to The First Game

How Frostpunk 2 Connects to The First Game

As a seasoned Frostpunk player with over three decades of survival under my belt, I can confidently say that Frostpunk 2 is a chilling masterpiece that seamlessly weaves together the storylines of its predecessor. From the moment I booted up the game and saw the old man in the wheelchair, I knew I was in for a heart-wrenching journey back to New London.


In the realm of strategy games, it’s uncommon for a sequel to directly follow the narrative from its predecessor. Instead, several strategy game sequels concentrate on refining the gameplay mechanics established by the original and broadening the franchise’s scope, rather than directly linking the story to the previous installment, like in Age of Empires 4 or Crusader Kings 3. However, Frostpunk 2 features numerous links to the series’ initial release.

Six years following the initial release, “Frostpunk 2” builds upon the original game’s formula with notable enhancements. For instance, it introduces structures like the Council Hall and innovations such as Districts and a variety of new building options. However, “Frostpunk 2” doesn’t shy away from continuing its predecessor’s narrative when appropriate, and dedicated series followers will undoubtedly spot numerous links between the two games.

Frostpunk 2’s Connections to The First Game Explained

Frostpunk 2’s Opening Cinematic Reveals The Fate of The First Game’s Player-Character

As I fire up Frostpunk 2 for the first time, a cinematic unfolds before my eyes. An elderly man in a wheelchair appears on screen, his voice trembling as he recounts the chilling events of the Great Frost and the tales from the original game. This old man is none other than the Captain of New London, the character I once controlled in Frostpunk. The cinematic concludes dramatically with a sudden cut to the Captain braving the cold, dead.

Frostpunk 2 Asks Players to Choose Faith or Order Once Again

In the introduction of Frostpunk 2, players assume leadership over a band of refugees wandering in the Frostlands, searching for sanctuary inside an abandoned Land Dreadnought. As you frantically gather supplies ahead of the approaching blizzard, you stumble upon a corpse in the snow, adorned with a peculiar emblem. The game suggests that some members of your group perceive this symbol as potentially representing a religious order, while others view it as a military insignia. You are tasked with deciding what organization this symbol might signify.

In Frostpunk, one of the critical decisions players face is maintaining order within their society. This initial choice is between Religion (Faith) or Law and Order (Order). The path chosen in Frostpunk 2 will significantly influence the nature of New London that you’ll experience after the prologue.

Frostpunk 2 Features Some Familiar Locations

In Frostpunk 2, following an introductory sequence, players step into the shoes of a Steward who was chosen by the dying Captain to carry on the leadership responsibilities in New London. Throughout the game’s storyline, players will continue to guide New London through the harsh cold, much like they did in the original Frostpunk. It’s also established that it has been thirty years since the Great Storm depicted in the first Frostpunk.

In the last three decades, New London has persisted, but its coal reserves are dwindling, its crucial power plant is offline, and the city faces significant overpopulation problems. It’s on the player, as Steward, to address these challenges and transform New London into an even more outstanding city than it once was. Without giving too much away, Frostpunk 2‘s campaign subtly mentions some well-known locations from the original game, though players will have to advance to Chapter 3 to experience that nostalgic reference.

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2024-09-27 21:34