10 Shocking Cut Features You Didn’t Know About in Call of Duty Zombies!

As a dedicated fan of Call of Duty Zombies, I can’t help but feel grateful for the countless leaks, discussions, and speculations that have shed light on the game mode’s hidden treasures. There’s just so much fascinating cut content out there – from unfinished maps and Perks to mechanics that never quite made it to the final stages and found their way into our hands as players. It’s like discovering a whole new world within this game we all love so dearly.

There’s plenty of unused material for the “COD Zombies” series, and a significant portion of it would be fantastic to see again in “Black Ops 6” or a future Treyarch game. With so many hidden gems waiting to be explored, let’s delve into some intriguing features and reconsider which content could benefit from a fresh, polished take in the next installment of Call of Duty.

7. Zombie Game Modes

Party-Based Modes for Zombie Fans to Enjoy

In Black Ops 2, gamers experienced modes like Grief and Turned within the Zombies setting, while Cranked is set to return in Black Ops 6. However, there have been other game modes unique to Black Ops 2 Zombies that never reached players’ hands, and they were quite peculiar, warranting more polish and development. A variety of these unconventional game modes were discovered for the Zombies section of Black Ops 2.

One type of game mode found is called “Meat,” which incorporates mechanics similar to American Football, where two teams fight to seize meat from the center and carry it to their respective end zones while being pursued by zombies. Other potential modes, such as “Cleansed,” in which players aim to survive longer than their opponents to be the last human standing, demonstrate that there’s a vast array of enjoyable party-style games within Zombies beyond traditional wave-based gameplay.

6. Super Easter Egg Rewards

Great Rewards For Those Willing to Beat Every Easter Egg

In the thrill of Call of Duty Zombies, the intricate Easter eggs are a significant allure. With each fresh map introduction, a hunt for the Easter egg quest ensues, captivating players who strive to finish it. Although the quality of Easter eggs has improved over time with their seamless integration into the maps and narrative, they have unfortunately become less enticing because there’s no exceptional Easter egg reward as seen in Black Ops 3.

In Black Ops 3, players were given a calling card, an RK5 weapon upon respawn, and a fully loaded pistol. However, there may be additional rewards in the future, particularly if content that was cut is ever released, like Dr. Monty’s Special Pack-a-Punch Machine. Although this never progressed beyond the idea stage, it would have been accessible only to those who successfully completed all previous Easter eggs, and it might have incorporated innovative concepts such as:

  • Larger ammo clip
  • Larger stock
  • Alternate ammo type percentage increases (Ammo Mods)
  • New Pack-a-Punch skin
  • Percentage chance on zombie kills to drop Mega Gumballs for immediate use

5. A Far Larger Origins

Pre-Alpha Builds of Origins Shows Extended Areas

Among the larger maps for Black Ops 2’s Zombies mode, Origins stands out as a top-tier choice, thanks to its outstanding design. The inclusion of Wonder Weapons like Elemental Staffs, No Man’s Land, and colossal robots that rumble onto the battlefield creates an impression of grandeur and immersion that was even more expansive than initially perceived.

Initially, Origins was intended to include a village area, in addition to potential new settings like a farmhouse and a cemetery. However, due to the hardware constraints on PS3 and Xbox 360, it seems these elements were removed. Why not reintroduce them for a future remastered version?

4. Different Zombies Difficulties

Challenging Difficulty Options Could Provide Additional Rewards

As a hardcore gamer, I must admit that sometimes the round-based mode in Zombies can feel a bit monotonous. However, introducing varying difficulties could certainly add an exciting twist to the gameplay. For those of us who crave a challenge or want to up the ante, it would be great to have tougher options. On the flip side, for those who prefer a more relaxed gaming experience, easier settings would be most welcome. Although Black Ops 6 does offer Rampage Inducer and Directed Mode, they don’t quite capture the thrill of having three distinct difficulty choices.

As a devoted fan, I’d like to share my perspective on the varying challenges in Black Ops 3 – Survivor, Hunter, and Exterminator modes. Each of these offered unique configurations, such as zombie counts, health levels, spawn points, intervals between waves, and costs for items. The engaging gameplay could be reintroduced to create additional challenges, possibly encouraging players to tackle higher difficulty settings for increased XP rewards.

3. Variants of Standard Zombies

Cut Enemy Types Would Add Further Dangers

In Black Ops 6, characters like Elite and Special zombies come with formidable enemies such as Amalgams and Manglers. Originally, though, there were ideas for unique types of zombies that weren’t just visual variations of the base model, but rather had distinct roles. For example, the napalm zombie and the banshee from Shangri-La served different functions.

Although Zombie Oxen, Thuat Zombie, and Smoke Screen Zombie characters were never fully developed into playable entities within the game, initial ideas and gameplay features for these unique undead creatures are outlined here:

– Zombie Oxen: These monstrous behemoths would have been lumbering, ox-like zombies that could charge through obstacles with destructive force. They might have had enhanced strength compared to regular zombies and could potentially cause widespread chaos in the game environment.

– Thuat Zombie: This enigmatic undead creature was envisioned as a master of stealth, able to blend into shadows and sneak up on players unnoticed. It would have possessed agility, allowing it to scale walls or ceilings, making it particularly difficult to avoid in tight corridors.

– Smoke Screen Zombie: This zombie variant was intended to create confusion for the player by emitting a cloud of smoke when attacked. The smoke could obscure vision and disorient players, providing an opportunity for nearby zombies to catch up or for traps to be triggered.

Special Zombie Description
Smoke Screen Zombie An orange-type smokescreen to obstruct players’ field of view.
Thuat Zombie A martial arts master who can chop and attack players at blinding speeds with unique attack techniques.
Zombie Oxen Massive muscle growth to provide (potentially) a tank-like four-legged zombie battle, like stronger Hell Hounds.

2. Cut Perk-a-Colas

A Multitude of Cut and Quirky Perks to Consume

Many people are familiar with popular perks such as Jugger-Nog, Double Tap, and Quick Revive in games like Black Ops 2 and Black Ops 3. However, fewer players know about the experimental perks that were developed but ultimately discarded during the game’s lifecycle, such as PhD Flopper. Although not all hidden perks have been discovered, some of the ones that stand out are:

This version aims to maintain the original meaning while making it more accessible and easier to read for a wider audience.

Perk Description
Bottomless Mug When player ammo reaches zero, Bottomless Mug will slowly give ammo with 5 bullets every 5 seconds until the clip size is restored.
Dead Repellent Drops potential Zombie Blood Power-Ups at a random chance for 50% of zombies to ignore the player.
Mutacola Gives players the ability to transform into a mutant beast when downed (like the Beast Mode in Shadows of Evil) so players have a second chance.

As a dedicated Zombies player, diving into the vast array of Perk-a-Colas available is always an exciting experience. Yet, even with all these options, the prospect of fresh innovations remains tantalizing. Instead of another round of Death Perception, it would be thrilling to encounter something entirely new!

1. Cut Remasters of Classic Zombies Maps

Maps Like TranZit, Mob of the Dead, and Buried Were Planned

In essence, while it’s enjoyable to learn about potential new features like maps, weapons, and game modes in Call of Duty: Zombies, what truly matters is the distinctive maps they offer. Regrettably, there have been numerous abandoned maps and sections throughout Call of Duty: Zombies history. However, what could leave the most devoted fans feeling a pang of nostalgia is the revelation that several iconic maps were intended to be remastered.

In the collection of maps known as Zombies Chronicles for Black Ops 3, it was anticipated that Mob of the Dead and TranZit would be included, and even in Black Ops 2, there were plans for Five to make a comeback. Although some maps received updates in Black Ops 4, others like Buried, which are rumored to return, are still waiting for remasters that we hope will eventually be released.

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2025-02-22 07:06