New FPS Game Looks Like the Metro Games If They Were Extraction Shooters

There are a lot of extraction shooter games coming out lately, making it hard for any new one to get noticed. Deep Worlds’ Beautiful Light seems aware of this, and it doesn’t just rely on the typical ‘get in, survive, get out’ formula. What makes it different is that players team up in squads of three to grab an artifact, then try to escape while being hunted by both other players and terrifying monsters. Steam describes Beautiful Light as a PvPvPvE tactical first-person extraction shooter, and that’s because it builds on ideas from games like ARC Raiders and Marathon, adding a lot more complexity to the usual gameplay.

At first glance, Beautiful Light appears to combine the tense, eerie feeling of the Metro series with the gameplay of an extraction shooter. This is actually a great fit, as the extraction shooter genre is already built on creating tension—the constant worry that a successful loot run could end at any moment. Beautiful Light has all the familiar elements—gas masks, military equipment, destroyed locations, and monsters—but it’s how it uses these elements that really sets it apart and promises a uniquely thrilling, high-stakes experience.

Beautiful Light Has the Right Ingredients for a Metro-Like Extraction Shooter

In Beautiful Light, players team up in groups of three to enter raids, search for a hidden artifact, and attempt to escape. Beyond being a typical extraction shooter, the game adds challenges like opposing teams, dangerous environments, and strange anomalies that players can manipulate. The artifact isn’t just valuable loot – it appears to have a significant impact on the game world, potentially determining the fate of entire cities.

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Beautiful Light’s Key Features

  • EXTRACTION SHOOTER – Enter hostile zones and escape alive.
  • THREE-PLAYER TEAMS – Squads fight, search, and survive together.
  • PLAYER MONSTERS – Human-controlled creatures hunt operator squads.
  • OBJECTIVE-BASED RAIDS – Missions focus on more than looting.
  • HIGH-STAKES DEATH – Failure can cost gear and progress.
  • HORROR FPS – Tactical combat unfolds in horrific environments.
  • ASYMMETRICAL MULTIPLAYER – Operators and monsters play different roles.
  • IMMERSIVE SURVIVAL – Sound, breathing, and gear build tension.

What makes Beautiful Light unique is that its raids seem to have a clear main goal. The game is designed around completing objectives, and this approach really changes how matches play out. Unlike other games where players focus solely on collecting items or taking them from opponents, Beautiful Light‘s central artifact gives all teams a common target. Loot is still important, but it also creates a natural reason for teams to converge on a specific area of the map. In fact, this can actually make gathering resources more dangerous, as longer matches increase the chance of being ambushed by enemy teams.

This update should give players controlling the operators in Beautiful Light more meaningful choices than just rushing to grab the objective. With six three-person teams all entering the same area, teams will be forced to make quick decisions. They can go for the objective immediately, wait for another team to reveal their position, or try to escape before things get too chaotic. While these choices seem simple, they’re exactly what make this type of shooter successful when the map, goals, and number of players all work together effectively.

Land in and explore a hostile environment filled with lore, obstacles, and hazards.

The scary aspects of the game aren’t just for show; they make difficult choices even more stressful. Beautiful Light really focuses on sound – things like realistic footsteps, breathing, and heartbeats make the experience more immersive. The game’s use of a gas mask and a PDA on your forearm also contribute to a more realistic, survival horror feel, rather than a typical military interface. This is important because intense situations need more than just shooting to stay gripping. If players are carefully listening for enemies, planning their path, and worrying about attracting unwanted attention during escape, then the horror elements are effectively adding to the tension and atmosphere.

Beautiful Light’s Anomalies Could Be Its Biggest Twist on the Formula

What really sets Beautiful Light apart are its unique challenges. While you expect to encounter other player squads in this type of shooter, the addition of players controlling monsters adds a whole new layer of difficulty to each raid. You might go in with a strategy – head for the objective and avoid conflict – but that plan can quickly fall apart when another player joins the match specifically to hunt you down.

Rival operators and monstrous anomalies will do everything they can to take you down.

The key to what makes this concept successful is the unpredictability of a player-controlled monster. While an AI monster might be frightening at first, it eventually becomes predictable. A monster guided by another player, however, can strategically wait, follow, target a vulnerable team, or appear at the most inconvenient moment. This is what makes playing the anomaly role genuinely dangerous, unlike facing typical AI enemies. It gives Beautiful Light a threat that can think, react, and intentionally escalate a difficult situation.

Deep Worlds isn’t just adding anomalies as a simple side mode; it’s building a full experience around them. Players controlling anomalies can level up, learn new skills, and unlock abilities, and even share rewards with players on the human side. This gives the anomaly role lasting appeal, because playing as a monster gets old quickly without enough depth. If the upcoming Beautiful Light update adds enough content, players might enjoy hunting humans just as much as they do trying to survive as a human.

What really sets Beautiful Light apart from other extraction shooters is its focus on atmosphere and shared danger. While many games in this genre make you fear losing your equipment, Beautiful Light emphasizes the fear of what else you might encounter during a raid. The need to secure an artifact drives teams to move, the risk of losing everything upon death adds tension, and the strange anomalies create a genuine sense of horror throughout each match.

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2026-05-27 02:05