Final Fantasy 7 Remake Director Addresses Concerns About Multiplatform Release Strategy

Square Enix hasn’t officially announced the name of the third installment in the Final Fantasy 7 Remake series yet, though creative director Tetsuya Nomura has already chosen it. The development team is keeping the title a secret for now. However, they’ve confirmed the game will be built using a modified version of Unreal Engine 4 instead of the newer Unreal Engine 5, as the team is more familiar with the older engine. Final Fantasy 7 Remake Part 3 is in development for all current gaming platforms, and there’s speculation it will be released on all of them simultaneously.



![String hadronization is modeled through complementary frameworks-one depicting string breaks within a light-cone coordinate system where the probability is governed by worldsheet area, and another representing hadronization as a discrete Markov chain evolving remaining string mass [latex]M_n \to M_{n+1}[/latex] until termination occurs either within the band [latex]\mathcal{S}=[M\_{\star},M\_{\rm cut}][latex] or by undershooting into [latex]\mathcal{F}=(0,M\_{\star})[/latex].](https://arxiv.org/html/2602.12599v1/x2.png)



