‘I think Todd in particular gravitates not toward the weird stuff’: Skyrim’s co-lead and Morrowind ‘torchbearer’ says Elder Scrolls 6 will probably be pretty normcore

Well, you know I’m usually all about sticking to my gaming rules, but when it’s the legendary Kurt Kuhlmann, former Bethesda loremaster and Skyrim co-lead designer, I’m more than happy to make an exception! Recently, he had a heart-to-heart with Kiwi Talkz, sharing tales from his days at Bethesda, where he was part of the team from 1996 to 1998, then again from 2003 until just last year. In a nutshell? Dude, Kuhlmann was all about keeping Cyrodiil as weird and wonderful as possible too!

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Randomizer Mod For Elden Ring Nightreign Now Available On PC

5thMatt’s creations, the Nightregin Randomizer and Derandomizer, are available for download on Nexus Mods. As their names suggest, these tools offer not only randomization but also a ‘derandomizer’ feature that enables “consistently predictable gameplay sessions”.

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New Elden Ring Movie Casting Rumor Reunites a Major James Bond Actor With Kit Connor

If it’s accurate, this situation could lead to a reunion for Whishaw with Kit Connor, given their previous collaboration on the 2019 drama “Little Joe.” It was in May when Connor was first associated with the “Elden Ring” movie, and rumors indicated that a deal for him to be part of the cast was nearly finalized. Meanwhile, Whishaw has also appeared in projects such as “A Very English Scandal,” “Cloud Atlas,” “Mary Poppins Returns,” “Black Doves,” and the fourth season of “Fargo,” alongside his role as Q.

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Monster Hunter Wilds devs cancel public dev talk after “threats from players” on social media over performance issues

Last year, Monster Hunter Wilds experienced unprecedented success within the series. However, its PC version has faced significant criticism due to performance problems. Despite these ongoing concerns, Capcom initially planned to present at the annual Japanese game developers conference CEDEC. Nevertheless, they have since withdrawn from the event following a wave of online backlash.

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Capcom Cancels ‘Monster Hunter Wilds’ Talk After Devs Get Threats

The upcoming discussion was scheduled at CEDEC, Japan’s largest gaming development conference, running from July 22 to 24. Capcom’s engineering team was all set to reveal strategies they used to address performance problems such as CPU, GPU, and memory overload, using Monster Hunter World as a practical demonstration. The session was aptly named “Optimizing Monster Hunter World for Smooth Gameplay: All You Need to Know about Performance Optimization.

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