
This week, Bungie confirmed the concerns of many Destiny players: Destiny 2 will end with its update in June, and the future of the Destiny franchise is uncertain. While Bungie plans to continue making games, including new content for Marathon, it may be a while before we see what they create beyond that.
We’ll have time later to discuss what’s next for Bungie and its future with Sony, but right now, it feels right to look back and remember the good times. For many of us, Destiny 2 was a truly unique game. It’s hard to imagine another game quite like it, and it’s left a lasting impression on a lot of people. It might sound odd to talk about a video game this way, but Destiny 2 was special, and it’s sad to see it go.
You might be wondering why we’re talking about saying goodbye to Destiny 2 when we didn’t do the same for the original Destiny. The first game didn’t need a farewell because its sequel was already planned and announced. When Destiny was ending, we knew Destiny 2 was on its way, giving players something to anticipate.
It’s unclear if Bungie will ever make another Destiny game. Recent reports also suggest that many of the original developers behind Destiny 2 have left the company. These talented individuals, both those who have moved on and those who remain, deserve appreciation for creating a groundbreaking looter shooter, for the memorable experiences they delivered, and for inspiring so many players.
Destiny 2 Stumbled at First, But Hit Its Stride in Year 2
Like a lot of players, I was completely hooked on the original Destiny. I played constantly – I had multiple characters of the same class, ran raids weekly, and always chased the best gear. It wasn’t until I finally completed Vault of Glass that the game truly captivated me, and after that, I was obsessed. When I got a chance to play Destiny 2 early in 2017, it only took a couple of minutes to realize my addiction wasn’t going anywhere. While Destiny 2 might not have had the same initial impact as the first game – nostalgia plays a big role – the gameplay felt more refined, the world was bigger and better, and the ongoing support promised a continued investment of my time.
When Destiny 2 first came out, things weren’t exactly smooth sailing. I always try to judge a game on its overall journey, but it’s impossible to ignore the rocky start. One thing a lot of us remember is the initial weapon system – they limited us to two primary weapons and stuck all the really good special weapons, like shotguns and sniper rifles from the original Destiny, into the heavy weapon slot. It didn’t really work, and Bungie eventually walked that one back. Honestly, that pattern – a controversial change, a huge community outcry, and then Bungie fixing it – became pretty common throughout the game’s life.
While the Destiny 2 expansions Curse of Osiris and Warmind weren’t the strongest, they created memorable experiences that brought players together. Even though things like grinding for Ikelos weapons could be frustrating, the fun we had with friends – joking around and finding clever ways to beat bosses – made it all worthwhile. Those challenging moments actually helped build a strong community.
Forsaken Turns Destiny 2 into a Phenomenon
Destiny 2 really found its footing in its second year, generating a lot of excitement for what was to come. While it wasn’t always perfect, this period was crucial in defining the game, building its fanbase, and ensuring its longevity for almost ten years. Players have their own cherished memories of the many expansions – like Forsaken, The Witch Queen, and The Final Shape – and unforgettable experiences. For many, the first time tackling The Last Wish raid stands out as a prime example of Bungie successfully challenging players to work together and conquer incredibly difficult challenges.
Raids consistently stand out as the best part of Destiny 2. If anything is truly lost with changes to the game, it will be the unique experience raids offer. While games like The Division (with Incursions) and Ghost of Yotei: Legends have tried to replicate it, Destiny raids are special. There’s nothing quite like starting a new endgame challenge, figuring out how it works, solving puzzles, earning great rewards, and finally defeating an impressive boss.
The story campaigns have been inconsistent, ranging from amazing to quickly forgotten. However, the major releases generally deliver impressive, large-scale stories with memorable characters and allow players to really feel like powerful heroes.
If you played Destiny 2, you probably spent a lot of time collecting gear. Bungie constantly added new and powerful weapons, unique exotics, and creatively designed armor to keep players engaged. In a game like Destiny 2, loot is central to the experience, and over the years, many memorable weapons have been added. Some were easy to find, while others required dedication or just plain luck. But no matter how you acquired your perfect weapon, each one came with its own story.
Exotic weapons were central to the Destiny experience – they really defined the game. Weapons like Gjallarhorn, Hawkmoon, and Ice Breaker quickly became favorites for many players, and everyone had their go-to choice. Different exotics were powerful at different times, but often received adjustments to keep the game balanced, making way for new top-tier weapons. Some of these weapons are so memorable that their unique designs and sounds still stick with me. Destiny 2 offered a lot, but the weapons you used regularly became as ingrained in your gameplay as any other habit.
The Ups and the Downs of Destiny 2 Hardened the Community
Players of Destiny 2 have experienced many highs and lows over the past nine years, with the game consistently recovering from setbacks. While expansions like Lightfall had their issues, others like The Final Shape delivered. Power levels often became unbalanced, leading to both predictable gameplay and player frustration when adjustments were made. The PvP community, in particular, has faced challenges and felt let down at times, yet continued to hope for improvement with each update. A common joke within the Destiny community is that each new expansion will either save or break the game. However, this time feels different – the future isn’t in the players’ hands.
Sony’s purchase of the company was a big event, but it’s still unclear if it’s been beneficial for anyone involved. In fact, it doesn’t seem like either side is truly satisfied with the outcome. The idea of ‘live service’ games has also fallen from grace. What once looked promising has become associated with negative reactions, leading developers to remove those features from games like Dragon Age: The Veilguard and Gotham Knights after significant criticism. Despite this, the game Destiny continues to thrive.
While Destiny 2 has strong gameplay, story, and world design, its most impressive feat is how long it’s remained popular and engaging. Few games manage to stay relevant for this long, consistently making each new update feel exciting. I’ve played many games extensively over the years, but none have held my attention as consistently as Destiny 2. It often felt like I was finished with the game, only to be drawn back in – and there was always a good reason to return.
The Friends We Made Along the Way
Although many aspects of Destiny 2 will be missed by the community, the most significant loss is simply playing the game. The memories made while teaming up with friends or even random players were incredible. Repeatedly tackling raids with others – whether it was the first, fifteenth, or even hundredth time – might seem crazy, but it created a bond I’ll always cherish.
I could honestly lose hours just messing around in Destiny 2, even when there wasn’t a specific goal. It wasn’t really about the game itself, though – it was the people. I always felt like I had to check and see who was online, even if I’d already decided I was taking a break! I have friends I don’t see often in real life, but we were religiously online every Tuesday for the weekly reset. We definitely play other games together when we can, but there was something special about what we built in Destiny 2 that always drew us back. I made some amazing friends through the game, connected with viewers while streaming on TopMob’s channels, and honestly, I had some of the most fun I’ve ever had gaming. I really believe Destiny 2 brought a lot of us together and helped build some incredible communities.
Destiny 2 had some amazing moments – like staying up late to see if anyone could overcome the Last Wish challenge, following the clues in the Corridors of Time ARG, and the final battle with The Witness. But honestly, those experiences don’t compare to the silly, late-night chats we had with friends while endlessly repeating the Inverted Spire strike. It was a special feeling that you really had to experience firsthand.
I stopped playing Destiny 2 consistently a while ago, but I still cherish the memories. I began playing before my life changed – before I was married, had a child, or became the editor-in-chief here. It feels like a different lifetime! But even now, I have fond memories of Destiny 2 woven into my life. It might sound a little sentimental, but I’m grateful to Bungie for giving me a place to connect with my friends regularly. And to those friends, thank you for all the good times we shared playing together.
What’s Next for Destiny 2, If Anything At All?
Everyone is wondering what the future holds for Destiny. However, I’m not sure the series has much longevity at Bungie. While they could develop Destiny 3, a third installment in an established franchise would face a tough challenge attracting a large enough player base to maintain its success, like the original Destiny and Destiny 2 did.
Players who were disappointed with Destiny 2, either when it first launched or later on, probably wouldn’t be eager to buy Destiny 3 unless they were just curious. Similarly, people who never played Destiny or feel intimidated by the amount of content might not be interested in starting the series now.
Bungie will probably create another game like Destiny – a shooter where you collect lots of gear, with a focus on skillful shooting and using special abilities, and some elements of role-playing games. However, simply making a game that’s essentially ‘Destiny 2.0’ probably wouldn’t be successful either.
Bungie is facing a real challenge right now. Sony’s influence is likely putting a lot of pressure on them, and the big changes planned for the second season of Marathon suggest they’re unsure about the game’s direction or what players actually want. It feels like they’re struggling to find their footing.
Honestly, a part of me hopes Bungie starts working on Destiny 3 so I can keep playing with these characters and experience more of the game. I’d love to keep building my collection of weapons, tackling those amazing raids, and most importantly, playing with my friends who I haven’t seen as often lately. But I know it’s time to accept that this series is coming to an end. Instead of dwelling on the negatives, I want to focus on the good times and cherish the memories it gave me.
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2026-05-22 23:44