
Steam is constantly getting new games, which means there’s always something for every type of player to add to their wishlist. Each year, we see lots of games in popular genres like soulslikes, cozy games, and idle clickers, and platformers are no exception. Solateria showed how combining inspiration from great games – like Hollow Knight and Sekiro – can create something really good. Now, Tootum is here, blending the style of Hollow Knight with elements of Dead Cells and Ori, and it could be exactly what platformer fans have been waiting for.
With the huge popularity of Team Cherry’s Hollow Knight, many indie developers have tried to create similar games. While some copy its distinctive bug designs or gameplay, Tootum takes a different approach. Although the game’s cover art is reminiscent of Hollow Knight, its overall style doesn’t quite match. In fact, the fast-paced, action-focused gameplay feels more like Dead Cells. What Hollow Knight fans will likely enjoy most is Tootum’s unique storytelling. The game also features a cute, ghostly companion and a charming world that bring Ori to mind. Developed by a single person as a true passion project, Tootum draws inspiration from several excellent games, making it worth a look on Steam.
The Steam page for Tootum says the game will be released on May 27th, meaning fans of metroidvania games won’t have to wait much longer to play it.
Tootum Features at a Glance
- SOLVE a mysterious story by piecing together small details, making different choices, and experiencing three endings.
- UPGRADE your character to unlock new paths.
- BUILD your character in entirely different ways to allow for distinct play styles.
- FIGHT a range of fantastical enemies, from slimes and dragons to a giant creature made of stone.
Explore a beautifully crafted pixel art world in this Metroidvania! You’ll uncover hidden secrets, customize your character’s abilities, and experience a roguelike adventure where your decisions determine which of three unique endings you’ll achieve.
Tootum Perfectly Combines Indie Charm With Metroidvania Depth
Despite a somewhat quirky title and really catchy music (check out the trailer!), Tootum looks like a promising game. It offers diverse enemies, customizable builds that significantly impact gameplay, tricky platforming challenges, and satisfying exploration. Like other metroidvania games, you’ll gain permanent upgrades that let you reach previously inaccessible areas, encouraging replayability and thorough exploration – which is a good thing, because Tootum’s story is best experienced by discovering everything it has to offer.
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Though Hollow Knight excelled in many areas – its beautiful art, captivating music, fluid movement, and challenging bosses – it really stood out due to its storytelling approach, similar to games made by FromSoftware. Finishing the main story only scratched the surface; players were driven to discover all the different endings, leading them to analyze every line of dialogue and speculate about the meaning of items. This intentional mystery could be a huge benefit for the game, keeping fans engaged and discussing it for years to come. Now, Tootum appears to have all the ingredients for success, blending fast-paced upgrades reminiscent of Dead Cells, a glowing, mysterious creature inspired by Ori, and a lovingly crafted pixel art world that will appeal to those who grew up with classic games. It has everything it needs to become a beloved indie title.
If You’re Interested in Tootum, Don’t Wait to Pull the Trigger
It’s typical for games released in early access on Steam to become more expensive as development continues, encouraging early purchases. However, it’s less common for a fully released game to have a discount at launch. The developer of Tootum hints that might happen, though it’s not guaranteed. The discount amount, and even if there will be one, is still unknown. If you’re interested, it’s worth adding the game to your Steam wishlist and checking its price on May 27th. Tootum will also feature a story-rich experience with multiple endings and a world revealed through details in the environment and item descriptions.
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2026-05-16 12:04